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Tickets with removable purchased value parts, chance game parts, and variable advertising within a set of tickets, redeemable toward goods or services offered by multiple merchants

a technology of purchased value parts and tickets, which is applied in the field of chance game parts and tickets with removable purchased value parts, which can solve the problems of increased advertising costs, high advertising costs, and high cost of advertising dissemination, and achieves less cost, less distraction, and more flexibility.

Inactive Publication Date: 2005-11-24
SUCH DAVID A
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0034] A further extension of the invention places all advertisers in a web-based mall to provide further benefits to the advertiser for an advertisement feature having web-based mall advertising connection.
[0037] The invention offers more flexibility than traditional advertising opportunities and at far less cost. In some forms, the invention automatically guarantees a more focused, less distracting method of conveying the advertisers' message compared to other common forms of advertising, such as newspapers or magazines. The advertiser's message will have more impact because of the subtle recreational type environment. In addition, the production methods may include producing the chance ticket sets using a program which provides a complete turnkey advertising program.
[0038] Depending on the game set and program, various methods of tracking the results of the advertisers' message or messages may be possible. Thus, the invention offers small businesses with a meager advertising budget an opportunity to have advertising exposure and performance feedback previously enjoyed by only those advertisers with large budgets.

Problems solved by technology

Much of the money or other costs spent on advertising include advertising developmental costs, advertising production costs and advertising dissemination costs.
Advertising developmental costs are those associated with developing advertising materials.
Advertising developmental costs may include internal costs incurred within the organization seeking to advertise (advertiser).
Advertising production costs are those costs associated with printing advertising materials or producing broadcasted advertising messages.
Advertising dissemination costs are the advertising costs associated with purchasing services for providing advertising exposure.
Either form of advertising is usually presented to the public in a fashion which increases costs incurred by the advertiser due to dissemination of the advertising message to a large number of people or organizations that have no interest in the goods or services being offered in the advertising message.
Examples of advertising dissemination costs include costs for having magazines, newspapers, or billboards present the printed message.
All of these forms of advertising dissemination are costly, and there are only limited ways of directing the advertising to a targeted audience that is actually interested in spending money on the advertiser's goods and or services.
This increases the advertiser's costs since advertisers must use advertising that is presented, sent or broadcast to many people and businesses in a hope that some are interested.
However, most people or businesses receiving the advertising message are not interested and the costs associated with dissemination of the message to these disinterested audience members is effectively a waste of the advertiser's resources.
Currently an advertiser is relatively limited in its ability to target or tailor advertising to a specific interested audience.
Needless to say, this approach is very limited in its ability to target an audience that is actually interested in purchasing the advertiser's goods or services.
Thus, the typical advertiser is spending considerably more on advertising costs due to the diffuse nature of most modes of advertising.
Another problem associated with advertising by some or all organizations is the need to have an advertising vehicle and associated methods that allow more flexibility to tailor advertising costs dependent upon the size and nature of the advertiser.
For example, many businesses cannot afford broadcast, magazine or newspaper advertising because the circulation is effectively predetermined by the circulation or listening audience size previously developed by the advertising dissemination organization.
An organization that has only local or regional consumer appeal cannot in many cases justify the high costs of using such publications.
However, this approach is still very limited because of production costs and similar considerations of producing different editions of the publications.
Again, this approach is restricted by the broadcasting organization's ability to limit dissemination to selected areas or groups dependent upon the type of audience they have developed and the ability to present different broadcast editions.
Nationwide television broadcast advertising is very expensive and the next level down is to purchase regional broadcasting (where available) or station-by-station advertising by selected local broadcasters.
Local broadcasting is however more costly to setup and coordinate for the given broadcast audience population.
For example; an organization that wants to approach certain audiences may be forced to chose between nationwide advertising where such nationwide advertising is not economically justified on the basis of the number of interested potential consumers.
The other option of using plural local broadcasters may not address the proper audiences cost effectively.
In the past many advertisers have been forced to choose between limited options which are either too costly or too limited in circulation or audience size.
Another common limitation or fault with most or all prior forms of advertising is that the recipient of the advertising message of a particular advertiser is usually bundled with a large number of other messages from other advertisers.
In some cases the number of different advertising messages are so numerous that the recipient easily is tired of the hunt for an interesting message applicable to the recipient.
Thus, the volume of messages concurrently presented to the recipient work to reduce the effectiveness associated with any particular message from a particular advertiser.
This demonstrates that the circulation exposure being paid for by the advertiser is diluted, and the effectiveness of the message is diminished compared to the high costs being paid.
The above problems compound upon themselves, particularly when circulation audience size and absence of effective targeted publications or broadcasters do not exist for an advertiser interested in purchasing advertising.
Thus, there are often potential advertisers that cannot find an effective and efficient manner of advertising which justifies the use of their limited advertising budgets.
Despite the billions of dollars spent on advertising each year, these problems have not heretofore been adequately addressed.
The end user cannot see the symbol set or sets provided on the chance ticket because of the folded configuration.
In some jurisdictions they cannot be sold.
If the entire set is not sold, then the profit will typically diminish.
However, the pull-tabs, scratch-offs or soft folded tickets are not sold, but distributed “free” to the general public.

Method used

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  • Tickets with removable purchased value parts, chance game parts, and variable advertising within a set of tickets, redeemable toward goods or services offered by multiple merchants
  • Tickets with removable purchased value parts, chance game parts, and variable advertising within a set of tickets, redeemable toward goods or services offered by multiple merchants
  • Tickets with removable purchased value parts, chance game parts, and variable advertising within a set of tickets, redeemable toward goods or services offered by multiple merchants

Examples

Experimental program
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Effect test

Embodiment Construction

[0032] Our invention includes versions which may introduce chance tickets such as pull-tabs, scratch-offs or soft folded ticket gaming pieces as a vehicle for all types of general advertising by any type of business or organization for all types of services and products.

[0033] Our invention involves chance tickets sold in game sets which involve the sale of advertising space. Rates for such advertising space may be charged based on the circulation exposure desired by the advertiser. The advertising would be custom fit to each business, organization or institution acting as an advertiser.

[0034] A further extension of the invention places all advertisers in a web-based mall to provide further benefits to the advertiser for an advertisement feature having web-based mall advertising connection.

[0035] The advertising space rate would be charged based on the circulation exposure desired and this may vary in frequency within a game ticket set to accommodate the individual desires and bu...

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PUM

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Abstract

Ticket sets having a value part with a predetermined value and identification code. The tickets have a chance game part which is played for variable winnings identified by code. The value part is preferably removable to allow non-purchasers to participate in the chance game without cost, to meet gaming laws. The sets have variable frequency advertising messages from plural advertisers to meet varying budgets. A cooperative trading forum, such as a web site, allows purchasers to select from products or services from plural merchants and / or participate in an auction. The ticket values can be banked by registration so that a purchaser can aggregate or select different value entries associated with different tickets. Purchaser registration qualifies a purchaser for added incentives, such as a sweepstakes that is cooperatively funded by participating merchants. A checkout code may be provided that provides potential added discounts at checkout. Related methods are also described.

Description

CROSS REFERENCE TO RELATED CASES [0001] This is a continuation-in-part of pending U.S. patent application Ser. No. 10 / 651,486, filed Aug. 29, 2003; which claimed priority based upon U.S. Provisional Patent Application Ser. No. 60 / 407,595, filed Aug. 30, 2002. Priority under 35 U.S.C. §120 is claimed with regard to both such prior applications.TECHNICAL FIELD [0002] The technical field of this invention is gaming or other chance tickets having selectable variable advertising exposure and an inherent value component which may be used to purchase goods or services from a collection of products or services offered by a plurality of merchants or other providers. BACKGROUND OF THE INVENTION [0003] Advertising is a highly utilized means for all types of businesses to promote themselves in the marketplace or marketplaces to which their goods and or services relate. Much of the money or other costs spent on advertising include advertising developmental costs, advertising production costs and...

Claims

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Application Information

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IPC IPC(8): A63F3/06G09F1/00G09F1/04G09F23/10
CPCA63F3/069A63F2250/22G09F23/10G09F1/04G09F1/00
Inventor SUCH, DAVID A.
Owner SUCH DAVID A
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