A method for realizing game role action based on a true human image in network game

A technology of online games and real people, applied in indoor games, video games, sports accessories, etc., can solve the problems of not being able to feel a new real feeling, and achieve the effect of enhancing the sense of reality and enhancing competitiveness

Inactive Publication Date: 2008-09-10
GUANGZHOU GUOXINDA COMP NETWORK COMMCO
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  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0010] To sum up, before the present invention appeared, most of the characters in online games were composed of avatars. Although there were several games related to the concept of "real person" images, these games did not Real-person image files use technologies such as keying, segmentation, combination, and dynamic texture rendering. Therefore, the "real pe...

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  • A method for realizing game role action based on a true human image in network game
  • A method for realizing game role action based on a true human image in network game
  • A method for realizing game role action based on a true human image in network game

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Embodiment Construction

[0054] Below in conjunction with accompanying drawing, the present invention is further elaborated.

[0055] The present invention is a new method for realizing the action of a game character with a real person image, and the specific realization of the real person image character in the game includes the following three major steps

[0056] The first step: the recording of live images (as attached figure 2 , 3 shown in front)

[0057] 1. Shoot a certain number of videos or images of real people according to the needs of the game.

[0058] 2. Use image or video processing software to perform keying processing on the above-mentioned video and image files, so that the video or image files only contain the content of the real person himself.

[0059] 3. For video image files, a video splitter is also used to split the files. According to the needs of the game, the length of the split micro-video files varies, but generally between 0.2 seconds and 2 seconds.

[0060] The seco...

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Abstract

The invention discloses a method which can adopt a real person image to play a role in an online game and realize all the actions of the role, belonging to the computer online game field. In the game designing process, a system records a plurality of image files of each real person respectively according to game requirement and stores the files in a system databank after the files are treated with necessary processes of image matting and cutting, etc. The content of the image files just contains the body of a certain real person and other parts are eliminated. Simultaneously, the duration of video files are shorter and are mostly between 0.2 and 2 seconds. When players play the online game, the system comprehensively defines the combined display modes of one or a plurality of real person images in a 3D scene (or a 2D scene and virtual roles can be contained) and forms a corresponding integrated game picture according to instruction of the players and other real time states of the game, thus generating the living effect of carrying out object operation to the real person in the game.

Description

Technical field: [0001] The present invention belongs to the field of computer online games. In traditional online games, the characters in the game are all virtual images. The present invention can use live images to act as game characters and realize all actions of the characters, greatly enriching the roles in the field of computer online games. category. Background technique: [0002] China's online game industry has developed rapidly in recent years, and China's online game market has become one of the fastest growing and most promising markets in the world. [0003] Throughout the online game market at home and abroad, the characters in all products are almost all realized by 3D or 2D virtual images. Obviously, virtual game characters cannot allow gamers to experience the reality of real life in the game. The invention relates to a method for using a real person to play a game role and using a real person's image to realize the action of the game role. One of the mos...

Claims

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Application Information

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IPC IPC(8): G06F19/00A63F13/00A63F13/53A63F13/822
Inventor 刘颂郭建文
Owner GUANGZHOU GUOXINDA COMP NETWORK COMMCO
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