Aircraft vision emulation system
A visual simulation and aircraft technology, applied in the field of visual simulation, can solve the complex, difficult to obtain overall, visual, intuitive simulation results, can not intuitively reflect the change of flight trajectory attitude of the aircraft and the space-time relationship of the earth, etc. Highly developed effects
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example 1
[0044] Use Creator / Vega to establish the real-time processing process of the system. After the .flt model file created by Creator is input to the driver software Vega, it becomes a part of the real-time application, such as figure 1 shown. The development process of the system is as follows: first, model all entities in the scene in Creator, load the model into Vega, complete the setting of ADF initial value in the application interface LynX, define windows, channels, observers, motion models, and scenes , objects in the scene, scene moving bodies, environment and environmental effects, light sources, etc., and initialize them, configure the environment required for real-time simulation, compile and save the ADF file, and preview the environment effect. The simulation program is initialized, the Vega application framework is configured, and the three phases of each frame are processed in the real-time application program: Application (application), Cull (interception), and Dra...
example 2
[0046] The visual simulation system is mainly composed of two parts: scene modeling and scene driving, such as image 3 shown. The scene modeling part is the premise of visual simulation. We need to use various modeling materials and professional simulation modeling tools to build a model 3D database of each object in the scene according to the complexity requirements of the scene. In the flight simulation modeling, the virtual scene mainly includes the large terrain modeling during the take-off phase, which involves the details of the terrain display, the simulation of the flight scene such as the long-distance ground and cloud and fog effects when pitching, and takes into account the relationship between the aircraft and the external environment. of fitting.
[0047] The scene driving part uses the scene simulation program to generate real-time scenes according to the various scene models established, combined with the real-time input of interactive input devices and the up...
example 3
[0049] According to its functions, the system mainly includes a communication module, a real-time visual simulation driver module, and a 3D display output module. The communication module receives the missile flight status data transmitted by the network, and the simulation driver module drives the virtual scene model and the physical model in real time, and determines the switch of the observer's viewpoint. , generation of special effects, update of the position and attitude of the flying body; the three-dimensional display module outputs the three-dimensional dynamic information of the flight and other parameters. The relationship between the main components of the system is as follows: Figure 5 shown.
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