Entity programming method and system based on infrared and wireless transmission technology

A technology of physical programming and wireless transmission, applied in the field of human-computer interaction, can solve problems such as error feedback and children's confusion, and achieve the effect of avoiding occlusion

Inactive Publication Date: 2012-11-21
INST OF SOFTWARE - CHINESE ACAD OF SCI
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  • Abstract
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  • Application Information

AI Technical Summary

Problems solved by technology

But this system has the following problems: the image acquisition unit can only collect the programming block information within a fixed area, and sometimes children will unconsciously exceed the range when placing the programming block; at the same time, the system requires that the computer vision identification code on the pr

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  • Entity programming method and system based on infrared and wireless transmission technology
  • Entity programming method and system based on infrared and wireless transmission technology
  • Entity programming method and system based on infrared and wireless transmission technology

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Embodiment Construction

[0050] In order to enable those skilled in the art to have a better understanding, the interaction method will be further described in detail below in conjunction with the drawings and embodiments:

[0051] The implementation process of the present invention is as follows figure 2 Shown. It is mainly divided into three stages: state control, programming debugging and program execution.

[0052] Among them, the detailed information of state control and program execution can be found in the patent: A physical programming method and system (Publication No.: CN102136208A). The detailed functions of each module in the programming stage will be described in detail below:

[0053] The programming and debugging stage is the most important stage of the entire system. In this stage, the user needs to write programs through real-time debugging and compilation to control the virtual characters in the game to go from the cell at the beginning of the maze to the cell at the end of the maze. The...

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Abstract

The invention discloses an entity programming method and system based on an infrared and wireless transmission technology and belongs to the field of man-machine interaction. The entity programming method comprises the following steps: 1) placing entity programming blocks by a user according to a task and a task execution rule of the entity programming; 2) sending a binary identification code of one entity programming block to the adjacent entity programming block through an infrared module; 3) polling a wireless module of each entity programming block by a wireless processing module, thereby obtaining entity programming block sequence information and sending the entity programming block sequence information to an entity programming processing module; 4) converting binary sequence information into a corresponding functional semantic sequence by the entity programming processing module and judging if the present functional semantic sequence meets a grammar semantic rule of the present entity display environment; and 5) finishing the task of the entity programming when the functional semantic sequences corresponding to all the entity programming blocks meet the grammar semantic judging rule of the entity programming display environment. The entity programming method and system provided by the invention are easily realized; the error feedback is avoided; and the efficiency is high.

Description

Technical field [0001] The invention belongs to the field of human-computer interaction, and specifically relates to a method and system for programming through physical objects. Background technique [0002] With the rapid development of science and technology and the widespread popularization of personal computers, computers have spread all over our lives, and various digital devices have become necessities in our lives. We can use them to better understand and understand the world. . At the same time, for children, as children use computers more deeply, they will not only be satisfied with using the computer to play games, browse the web and watch videos, they hope to be able to write their own programs to control the computer. However, for children, they do not understand and accept traditional programming methods well. Relevant researchers have pointed out that children do not have a good knowledge reserve to learn traditional programming methods (that is, input a piece of...

Claims

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Application Information

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IPC IPC(8): G09B19/00G08C17/02G08C23/04
Inventor 王丹力顾天元张铖王宏安
Owner INST OF SOFTWARE - CHINESE ACAD OF SCI
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