Fluid simulation method for combining SPH and dynamic surface mesh
A technology for surface mesh and fluid simulation, applied in animation production, instrumentation, computing, etc., can solve problems such as difficult performance, limited resolution, etc.
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[0067] The present invention will be described in detail below through specific embodiments and accompanying drawings.
[0068] The invention proposes a fluid simulation method combining explicit surface and SPH fluid. This approach enables explicit surface tracking of fluids sampled with particle systems, and automatically handles self-intersections and topology changes during the simulation, maintaining the quality of the triangular mesh. In this method, a new explicit surface-based adaptive resampling method is proposed. SPH simulations do not easily exhibit very thin and thin features, especially if the particle resolution is insufficient. On the basis of traditional SPH, if you want to reflect better details, you can increase the resolution of particles, but increasing the resolution will correspondingly increase the calculation cost in time and space. If adaptive resampling can be realized, limited computing resources can be reasonably allocated according to the thickn...
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