3D rendering method and device and engine
A 3D engine and 3D technology, applied in the field of 3D game engine, can solve the problems of high development cost and difficult explanation
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[0070] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of the present invention.
[0071] see figure 1 , is a schematic flowchart of a 3D rendering method based on the DirectX Effect system provided by an embodiment of the present invention. The method includes steps S1-S4:
[0072] S11. When calling DrawCall to render the object of the current picture, obtain the shader parameter index value corresponding to the parameter value of the object in the 3D engine memory according to the preset mapping table; wherein, DirectXEffect is recorded in the...
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