3D graphics rendering engine based on direct3d 11
A rendering engine, three-dimensional graphics technology, applied in the computer field, can solve problems such as a lot of energy and resources, spending too much time, tedious construction process, etc.
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment Construction
[0088] A further detailed description will be made below in conjunction with the accompanying drawings and embodiments of the present invention:
[0089] Such as figure 2 , the three-dimensional graphics rendering engine based on Direct3D 11 of the present invention, including an overall control module 200 and a plurality of functional submodules;
[0090] The overall control module controls: engine initialization, rendering work and destruction; enabling the rendering of each frame; interacting with the user program that calls the engine; creating and destroying different functional sub-modules in the engine;
[0091] The overall control module includes: a shader sequence set, an HLSL shader script set, maintenance and management of data and resources generated by the engine, and provides common tool sets (for example, these tool sets include: such as the creation of different shaders Tools; shader script compilation tools; tools for creating Direct3D 11 textures from size ...
PUM
Abstract
Description
Claims
Application Information
- R&D Engineer
- R&D Manager
- IP Professional
- Industry Leading Data Capabilities
- Powerful AI technology
- Patent DNA Extraction
Browse by: Latest US Patents, China's latest patents, Technical Efficacy Thesaurus, Application Domain, Technology Topic, Popular Technical Reports.
© 2024 PatSnap. All rights reserved.Legal|Privacy policy|Modern Slavery Act Transparency Statement|Sitemap|About US| Contact US: help@patsnap.com