Virtuality-reality head-mounted display equipment distortion parameter measuring method
A technology of virtual reality and measurement method, applied in the field of virtual reality, can solve the problems of not providing detailed structural parameters, not being able to perform perfect corrections, and increasing workload, etc. Effect
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Embodiment 1
[0030] Example 1: Combining figure 1 A method for measuring distortion parameters of a virtual reality head-mounted display device, the method makes the screen (1) output a template map with a coordinate system, and uses a camera (4) instead of human eyes to capture virtual images; firstly, the camera (4) captures the The image is corrected for the distortion of the camera (4) itself through the photo processing software, and then the corresponding coordinates are extracted; by sampling the coordinate position on the original template map and the distorted coordinate position after imaging through the lens (3), a single The distortion parameters of the color light; let the screen (1) output the coordinate template diagrams of the three colors R, G, and B in sequence, and repeat the above steps to obtain the distortion parameters of R, G, and B.
[0031] In this solution, the virtual image is captured by the photographic optical system that forms a real image, so as to realize ...
Embodiment 2
[0034] Example 2: Combining figure 1 , a method for measuring distortion parameters of a virtual reality head-mounted display device as described in Embodiment 1, the camera (4) also includes a lens (5), a lens diaphragm (6), and keeps the lens diaphragm (6) and the lens ( 3) The distance is consistent with the exit pupil distance to simulate the situation of the human eye.
Embodiment 3
[0035] Embodiment 3: A method for measuring distortion parameters of a virtual reality head-mounted display device as described in Embodiment 2, the lens (5) is a wide-angle lens or an ultra-wide-angle lens.
[0036] This solution quantifies the visual effect by setting the position of the lens aperture and using a wide-angle lens (or ultra-wide-angle lens) to simulate the imaging of the human eye to facilitate evaluation.
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