User interface component generation method and device
A user interface and component technology, applied in the computer field, can solve problems such as high coupling of business modules, high cost of browser rendering, poor system scalability, and poor maintainability, and achieve high efficiency, simple operation, and reduced coupling.
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Embodiment approach 1
[0121] Embodiment 1: The developer draws a rectangular area on the background image: after clicking the left mouse button, drag the mouse to the verification position, and release the mouse to form a rectangle. At this time, when the view layer receives two coordinates, the logic layer uses the rectangular area formed by the diagonal coordinates of the two coordinate points as a rectangle as the area framed by the area.
Embodiment approach 2
[0122] Embodiment 2: The developer draws a polygonal area on the background image: after clicking the left mouse button, drag the mouse to the verification position, click the left button again to generate nodes, and connect each node to form a closed graph. At this time, when the view layer receives more than three coordinates, and the distance between the start coordinates and the end coordinates is less than the lower limit threshold, the logic layer uses the received coordinates as corner points to form a polygonal area as the The area range of the area frame selection.
Embodiment approach 3
[0123] Implementation Mode 3: The developer adjusts the range of the above-mentioned frame-selected area on the background image: click the selected area with the mouse, and a circular adjustment point will appear at the coordinate point of the area, and the graphics can be adjusted by dragging the adjustment point. At this time, the view layer listens to the adjustment event of the frame selection of the area; the adjustment event includes the operation of clicking the corner point of the frame selection of the area with the mouse, the operation of dragging the corner point of the mouse, and the operation of releasing the frame selection of the mouse. operation of the corner points. When the view layer receives the coordinates when the mouse releases the corner point, the logic layer replaces the coordinates of the corner point with the received coordinates to complete the adjustment of the area frame selection.
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