MatCap algorithm for texture sampling based on line-of-sight direction
A line of sight, texture technology, applied in computing, image data processing, instruments, etc., can solve single problems and achieve the effect of accurate texture sampling
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[0025] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain the present invention, not to limit the present invention.
[0026] A kind of MatCap algorithm based on line-of-sight texture sampling of the present invention comprises the following steps:
[0027] Step 1. Normalize the line-of-sight direction vector from the object surface to the camera position provided by the engine in the workspace, and use it as the z-direction base vector of the new transformation matrix
[0028] Step 2. Transform the vector (0,1,0) from the camera space to the world space to get
[0029] Step 3. The basis vector obtained in step 1 and Perform cross multiplication to obtain the base vector in the x direction of the new trans...
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