3D guidance method
A 3D and scene model technology, applied in the 3D field, can solve the problems of ineffective use of navigation, difficult for users to use, poor sense of orientation, etc., to solve the problem of ease of use and experience, and to improve the ease of use of navigation , the effect of improving the experience
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Embodiment 1
[0057] The present invention proposes a 3D navigation method to realize 3D space navigation. The user can quickly and effectively find the route by moving in the real 3D environment. The operation is convenient, the navigation is practical, and the experience is strong. In particular, the following setting structure is adopted : Including the following specific steps:
[0058] 1) Make a 3D scene model;
[0059] 2) Realize the interactive function of walking;
[0060] 3) Write the data into the device to form a navigation map;
[0061] 4) Use of navigation maps.
Embodiment 2
[0063] The present embodiment is a further optimization on the basis of the above-mentioned embodiment, and further for realizing the present invention better, adopts the following setting mode in particular: described step 1) comprises the following specific steps:
[0064] 1.1) Make a 3D spatial structure model according to the building plan;
[0065] 1.2) Further make a spatial detail model of the guide route according to the real photos; the spatial detail model is used to restore the scene details, and can control the size of the 3D scene model, and preferably adopts the mode of proportional scaling to control the 3D scene model The size; that is, try to restore the details of the scene, and at the same time, consider controlling the size of the entire scene model to perform proportional scaling.
[0066] When implementing the present invention, the 3D scene model of the 3D guide needs to use modeling software such as 3D-MAX to build our scene model. The reason why we cho...
Embodiment 3
[0068] This embodiment is further optimized on the basis of any of the above-mentioned embodiments. In order to better realize the present invention, the following setting method is adopted in particular: the elements involved in the establishment of the 3D scene model include:
[0069] Scene: a three-dimensional space composed of models, materials and lights;
[0070] Material: including drawing material and shooting texture material;
[0071] Lighting: including ambient light and point light;
[0072] Camera: Perspective camera is used.
[0073] When building a 3D scene model, you need to configure the environment where the 3D scene model is located, including:
[0074] 1. Scene: a three-dimensional space where models, materials and lights are located
[0075] scene = new THREE. Scene();
[0076] 2. Lighting: including ambient light, point light source, etc.
[0077] var ambient = new THREE. AmbientLight(0xdddddd);
[0078] scene. add(ambient);
[0079] var PointLight...
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