An Intelligent Shooting Decision-making Method for Anti-tank Missile Squad

A technology of anti-tank missiles and decision-making methods, which is applied in the field of intelligent shooting decision-making of anti-tank missile units, can solve problems such as combat unit entity dependence, and achieve good application prospects, high simulation confidence, and easy programming.

Active Publication Date: 2021-01-12
北京晶品镜像科技有限公司
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  • Abstract
  • Description
  • Claims
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AI Technical Summary

Problems solved by technology

The disadvantage of this mode is that the actions of each combat unit entity in the simulation system are too dependent on the combat scenario input in advance, and various behavior models are called strictly according to the scenario plan, which is obviously different from the actual combat

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  • An Intelligent Shooting Decision-making Method for Anti-tank Missile Squad
  • An Intelligent Shooting Decision-making Method for Anti-tank Missile Squad
  • An Intelligent Shooting Decision-making Method for Anti-tank Missile Squad

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Embodiment Construction

[0030] Specific embodiments of the present invention will be described in detail below in conjunction with specific drawings. It should be noted that the technical features or combinations of technical features described in the following embodiments should not be regarded as isolated, and they can be combined with each other to achieve better technical effects. In the drawings of the following embodiments, the same reference numerals appearing in each drawing represent the same features or components, which can be applied in different embodiments.

[0031] Such as figure 1 As shown, the embodiment of the present invention is an intelligent shooting decision-making method for an anti-tank missile unit, which is suitable for autonomous shooting decision-making modeling of an anti-tank missile unit in combat simulation of "no one is in the ring". The method includes receiving enemy information and determining the target to be shot (judging enemy information), judging whether the...

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Abstract

The invention relates to the technical field of modeling and simulation, and provides an intelligent shooting decision method of an anti-tank missile detachment, which comprises the following steps of: receiving enemy situation information and determining the target to be shot, judging whether the shooting condition is satisfied, sorting the target to be shot, selecting the missile species, determining the total missile launching amount, and determining the shooting unit and the amount of the missile to be used. The invention is applicable to the decision-making modeling of the autonomous firing of the anti-tank missile unit in the man is not in the loop combat simulation, which basically conforms to the general operational principles and procedurings of the anti-tank missile detachment, with high simulation confidence, which can effectively compensate for the inadequacy of combat scenarios in which the combat mission of the combat entity can only be set according to the combat determination of the belligerent at certain critical times, It does not need to plan the firing action of the anti-tank missile unit in advance in the whole combat process, which reduces the difficulty of drafting the combat scenario, is simple in calculation and easy to realize by programming, and has a good application prospect in the combat simulation of man is not in the loop, especially in the large-scale combat simulation.

Description

technical field [0001] The invention relates to the technical field of modeling and simulation, in particular to an intelligent shooting decision-making method for an anti-tank missile unit. Background technique [0002] Combat simulation is the technology, method and activity of simulating and analyzing the combat environment and combat process according to known or assumed situations. With the rapid improvement of computer technology, combat simulation has become an effective means of testing combat plans, evaluating the effectiveness of weapons and equipment, and researching new combat theories. For most combat simulations, especially large-scale combat simulations, the combat simulation process is long and often needs to be repeated many times in order to obtain statistical results, so the simulation mode of "people are not in the ring" is generally used. The disadvantage of this mode is that the actions of each combat unit entity in the simulation system are too depend...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F30/20G09B9/00
CPCG09B9/003G06F30/20
Inventor 胡正东陈波李豪华秦应心羊应君汤望王进勇余灵李知君张军
Owner 北京晶品镜像科技有限公司
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