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Method and device for locating target in virtual interactive scene and electronic equipment

A target positioning and virtual interaction technology, applied in the field of electronic equipment, can solve the problems of inaccurate virtual target aiming and lack of flexibility in target positioning methods, and achieve the effect of enhancing flexibility

Active Publication Date: 2019-03-29
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] Since the adsorption point is often set at a fixed position of the virtual target, the automatic adsorption will only take effect when the trigger point is close to the fixed position, otherwise it may still lead to inaccurate aiming of the virtual target
[0005] It can be seen from the above that in the virtual interaction scene, the existing target positioning methods still have the limitation of lack of flexibility.

Method used

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  • Method and device for locating target in virtual interactive scene and electronic equipment
  • Method and device for locating target in virtual interactive scene and electronic equipment
  • Method and device for locating target in virtual interactive scene and electronic equipment

Examples

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Embodiment Construction

[0038] Reference will now be made in detail to exemplary embodiments, examples of which are illustrated in the accompanying drawings. When the following description refers to the accompanying drawings, the same numerals in different drawings refer to the same or similar elements unless otherwise indicated. The implementations described in the following exemplary examples do not represent all implementations consistent with the present disclosure. Rather, they are merely examples of apparatuses and methods consistent with aspects of the present disclosure as recited in the appended claims.

[0039] As mentioned above, the adsorption point is often set at the fixed position of the virtual target, and the virtual target is used as the animation character for illustration, as shown in figure 1 As shown, if the adsorption point is set on the body of the animated character, the automatic adsorption will only take effect when the trigger point is close to the adsorption point on the...

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PUM

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Abstract

The invention relates to a method and device for locating a target in a virtual interactive scene. The method includes the steps of monitoring a triggering operation of a user for target locating andobtaining the position of a trigger point in a screen; according to the position of the trigger point and a plurality of adsorption points on a virtual target, determining the positions of the adsorption points, wherein the position of each adsorption point corresponds to one adsorption point; when the position of the trigger point stays in an adsorption range determined by the position of any adsorption point, performing adsorption point weight value operation on the adsorption points to obtain adsorption point weight values corresponding to the adsorption points; moving the trigger point tothe position of the adsorption point corresponding to the maximum adsorption point weight value. By adopting the method and the device, the flexibility of target locating in the virtual interactive scene is effectively improved.

Description

technical field [0001] The present disclosure relates to the field of computer technology, and in particular to a target positioning method, device and electronic equipment in a virtual interaction scene. Background technique [0002] With the development of computer technology, virtual interaction scenes constructed in the first person gradually come into view of users. For example, the virtual interaction scenes may include shooting game scenes, combat game scenes, and the like. Take the shooting game scene as an example. In the shooting game scene, the user uses the user-specified virtual object created in the first person to aim and shoot the game, that is, aim at the virtual target from the user's subjective perspective, and then complete the shooting of the virtual target. . [0003] Affected by the user's perspective, the aiming of the virtual target may deviate, resulting in inaccurate shooting of the virtual target. To this end, a target positioning method is prop...

Claims

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Application Information

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IPC IPC(8): A63F13/426A63F13/837
CPCA63F13/426A63F13/837A63F13/573A63F2300/6607G06F3/011G06V40/23G06V10/34G06V10/62G06F3/033G06T13/80G06T19/006
Inventor 林夏吴东
Owner TENCENT TECH (SHENZHEN) CO LTD
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