Game server stress testing method and device

A game server and stress testing technology, applied in the computer field, can solve the problems of inability to respond to server information, lack of flexibility in game server stress testing, etc., and achieve the effect of improving flexibility

Active Publication Date: 2021-04-20
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] However, the existing technology can only unilaterally initiate a brute force test to the server, and cannot respond to the information sent by the server, resulting in a lack of flexibility in the stress test of the game server

Method used

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  • Game server stress testing method and device
  • Game server stress testing method and device
  • Game server stress testing method and device

Examples

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Embodiment Construction

[0052] In order to make the purpose, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions in the embodiments of the present invention will be clearly and completely described below in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments It is a part of embodiments of the present invention, but not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of the present invention.

[0053] figure 1 It is a schematic diagram of the system of the game server stress testing method provided by the embodiment of the present invention. Such as figure 1 As shown, it includes: at least one client (respectively denoted as client 101-1, client 101-2, ..., client 101-N), the game server 102 to be tested and the protocol monitor 103. ...

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PUM

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Abstract

Embodiments of the present invention provide a game server stress testing method and device. The method includes: after starting the protocol monitor, performing a stress test on the game server according to the client script and the stress test script, the client script is used to simulate the game client, and the stress test script is used to call the client script to simulate the game Interaction between the client and the game server; obtaining operation information from the protocol monitor, the operation information includes the operation information of the game client and / or the operation information of the game server; according to the operation information, it is determined whether to continue the stress test of the game server. The embodiment of the present invention improves the flexibility of the stress test of the game server.

Description

technical field [0001] The embodiment of the present invention relates to computer technology, and in particular to a game server stress testing method and device. Background technique [0002] At present, many games adopt the client / server architecture. When a large number of players of a game access the game at the same time, it will bring great pressure to the game server. In the actual application process, it is necessary to conduct a stress test on the game server to Know the load capacity of the game server. [0003] In the prior art, when performing a stress test on a game server, the protocol agreed between the game server and the client is usually used to create enough processes or threads to simulate the behavior of the client, and further send the required stress test functions through the protocol interface to the server for stress testing. [0004] However, the existing technology can only unilaterally initiate a brute force test to the server, and cannot resp...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): H04L12/26H04L12/24H04L29/06
CPCH04L41/145H04L43/0817H04L43/14H04L67/131
Inventor 杨克敏
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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