A system that adjusts the sitting posture of people in the vehicle based on the identified person information
A technology for adjusting system and personnel information, applied in the field of personnel facial recognition, it can solve the problems of overflow of video memory, inconvenience of adjustment without fundamental change, and inability to automatically complete adjustment, etc., to ensure independence and facilitate face recognition of large data volume. The effect of communication
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Embodiment 2
[0038] This embodiment provides a face recognition system, including a face recognition model, which is used in deep learning method training, and the network model consists of a data input layer, a feature fusion layer, a classifier, and a loss function, wherein the loss function is a SoftMAX function. .
[0039] The data input layer keeps traversal training sample image; the feature fusion layer extracts the depth features of each picture;
[0040] The classifier classifies the sample image; the loss function is again compared according to the classification result and the actual tag of the sample image.
[0041] The above system also includes a detecting device for detecting the number and size of the graphics card in the system. According to the number and size of the graphics card, the data in the training set is assigned to each graphics corresponding number of data; the specific allocation rules are as follows: if N A graphics card, and the size of each graphics card is the...
Embodiment 3
[0057] This embodiment provides a training method of a face recognition model, the method being implemented by a face recognition training system.
[0058] Step S1: Face recognition training system detection device detects the number and size of the graphics card in the system, and inputs the corresponding number of data in the training set to each graphics card according to the number and memory size of the graphics card. When the number of training categories is divided by the number of graphics cards than the maximum classification number of classifiers, the input data between each graphics card will generally overlap. For example, there are 8 championships, and the training set has 800,000 categories. The so-called overlap, that is, after ensuring the average of 100,000 categories per card, randomly extracts 200,000 from other 7 card long. A category is added to the classifier of this card, so that each category has at least two cards, ie, the classifier of different cards has...
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