A 3D Mesh Model-Based Ultrasonic In-Air Tactile Rendering Method
A 3D grid and tactile rendering technology, applied in the field of human-computer interaction, can solve the problems that the ultrasonic tactile description method of virtual 3D objects has not mentioned, and achieve the effects of refining the tactile sensation of the hand, improving the recognition rate, and improving the realism
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[0042] Include the following steps:
[0043] (1) Use the 3D mesh model processing software, load the corresponding 3D graphics, select the triangular mesh model, and select the mesh densification and simplification;
[0044] (2) For the determined mesh model, obtain the three-dimensional coordinates of all its mesh vertices;
[0045] (3) Import the obtained three-dimensional coordinates into the scene, enable gesture recognition, obtain the coordinates of each joint of the fingers of the model hand, the coordinates of the center of the palm, and the normal vector of the palm plane, and calculate and determine through the coordinates of the center of the palm and the normal vector of the palm plane. palm plane equation S;
[0046] (4) Determine the position of the ultrasonic focusing point of the finger part, calculate the distance between the finger joint part and the grid vertex, and determine the coordinates of the grid vertex at the finger joint point through the numerical...
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