Live-action riding training system based on mobile streaming media technology

A training system and streaming media technology, applied in the field of real-life cycling training systems, can solve the problems of inability to experience real-life cycling and insufficient development.

Active Publication Date: 2020-12-11
ZHEJIANG UNIV OF TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] In order to overcome the shortcomings of insufficient development of the existing mobile terminal riding training system and the inability to experience real-scene riding, the present invention provides a real-scene riding training system based on mobile streaming media technology, including a server platform based on mobile streaming media technology and Android The riding training client uses streaming media technology to allow the video to be played while downloading, which solves the contradiction that the high-definition live track video is too large and the storage space of the mobile device is limited. Users can use the Android riding training client to move the Android The device is connected to the smart riding platform through Bluetooth, establishes a network connection and obtains a list of high-definition real-scene tracks from the server platform. You can choose your favorite real-scene track online for real-scene riding training without downloading the complete track to the local; At the same time, users can intuitively understand their own training situation according to the training data displayed in real time, and can also store the training data on the server platform for viewing at any time

Method used

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  • Live-action riding training system based on mobile streaming media technology
  • Live-action riding training system based on mobile streaming media technology
  • Live-action riding training system based on mobile streaming media technology

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Embodiment Construction

[0039] The specific implementation process of the present invention will be described below in conjunction with the accompanying drawings.

[0040] refer to Figure 1 ~ Figure 4 , the server platform organizes and manages user information, game information, and video track information data, and provides user connection management, user information storage, and streaming media track on-demand services; the Android real-scene riding training client includes UI interface and corresponding Activities, The BTService module, NetService module and streaming media player module can connect to the riding platform through Bluetooth, connect to the server platform through the TCP / IP protocol, and order high-definition track videos on the streaming media server through the streaming media player, allowing users to use Android The device conducts real-life riding training based on mobile streaming technology.

[0041] figure 1 It is a structure diagram of a server platform of a real-scen...

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Abstract

The invention provides a live-action riding training system based on a mobile streaming media technology. The live-action riding training system comprises a server platform based on the mobile streaming media technology and an Android riding training client, wherein the server platform is used for organizing and managing user information, competition information and video track information data, and providing user connection management, user information storage and streaming media track on-demand service; and the Android riding training client comprises a UI interface, a corresponding Activity, a BTservice module, a NetService module and a streaming media player module, can be connected with a riding platform through Bluetooth, is connected with the server platform through a TCP/IP protocol, and is used for on-demand playing of a high-definition track video on a streaming media server through a streaming media player, so that a user can perform live-action riding training based on themobile streaming media technology by using Android equipment. Through adoption of the live-action riding training system, the contradiction that the high-definition live-action track video is too large and the memory of mobile equipment is generally small is solved. The live-action riding training system has high stability and high function extensibility.

Description

technical field [0001] The invention relates to the field of automation technology, the field of streaming media technology and the field of video control, in particular to a real-scene riding training system based on mobile streaming technology. Background technique [0002] The rapid development of mobile Internet technology in the past ten years, the third and fourth generation mobile communication technology (3th / 4thgeneration mobile networks) and optical fiber communication technology have been widely used in the market, which greatly facilitates our life. On November 1 last year, the fifth-generation mobile communication technology was officially commercialized. Compared with 3G and 4G, its channel capacity is larger, the air interface delay is lower, and the connection density and traffic density are higher. Changes and improvements in communication technology have brought the possibility of faster transmission of ultra-high-definition video. On the other hand, the p...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63B71/06A63B22/08A63B69/16A63B24/00H04N21/2187H04N21/239H04N21/258H04N21/4363H04N21/472H04N21/6437H04N21/647H04L29/06
CPCA63B71/0622A63B22/0605A63B69/16A63B24/0087A63B24/0084A63B24/0075H04N21/2187H04N21/2393H04N21/25866H04N21/43637H04N21/47202H04N21/6437H04N21/64769H04L65/1066A63B2071/0638A63B2024/0096H04L65/65
Inventor 冯远静田英傲郑天驰潘显波
Owner ZHEJIANG UNIV OF TECH
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