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Control method, system and device of virtual reality system and storage medium

A technology of virtual reality and control methods, applied in the input/output process of data processing, input/output of user/computer interaction, image data processing, etc., capable of solving unqueried solutions and research, user dizziness, discomfort, etc. problem, achieve the effect of solving dizziness and discomfort problems and improving user experience

Pending Publication Date: 2021-01-26
ZHEJIANG GEELY HLDG GRP CO LTD +1
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] However, the binocular visual distance of the left and right eye images used for calculation in the existing CAVE-style virtual reality system is a fixed value
Since the binocular visual distance is constantly changing when a person observes an object, as the distance between the human eye and the observed object gets closer, the binocular visual distance is getting closer, and when a fixed value of the binocular visual distance is used to calculate the generated When the left and right eye images are mapped to the user's eyes, it will cause adverse reactions such as dizziness and discomfort to the user
At present, there is no solution and research similar to this problem found in the literature

Method used

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  • Control method, system and device of virtual reality system and storage medium
  • Control method, system and device of virtual reality system and storage medium
  • Control method, system and device of virtual reality system and storage medium

Examples

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no. 1 example

[0032] figure 1 It is a schematic flowchart of the control method of the virtual reality system provided by the first embodiment of the present invention. figure 2 It is a schematic diagram of the variation of binocular visual distance with the object distance in the control method of the virtual reality system provided by the first embodiment of the present invention. In order to clearly describe the control method of the virtual reality system provided by the first embodiment of the present invention, please refer to figure 1 with figure 2 .

[0033] Step S1: Obtain calculation parameters of binocular visual distance in real time, and the calculation parameters include at least one item of object distance information and parallax angle information.

[0034] In an embodiment, wherein, the step of obtaining the calculation parameters of the binocular visual distance in real time may include, but is not limited to: obtaining observer information, and the observer informati...

no. 2 example

[0046] image 3 It is a schematic flowchart of the control method of the virtual reality system provided by the second embodiment of the present invention. In order to clearly describe the control method of the virtual reality system provided by the second embodiment of the present invention, please refer to figure 1 , figure 2 with image 3 .

[0047] Step S21: Obtain observer information, where the observer information includes at least one item of first position information and eye movement information.

[0048] In one embodiment, the method is implemented in a virtual reality system, preferably, it is a cave-like automatic virtual system, and it can also be a head-mounted virtual reality system, a ring virtual reality system, and any other system that can perform virtual reality . In another implementation manner, it may also be an augmented reality system.

[0049] In one embodiment, the collection of observer information can be collected by a tracking device in a vi...

no. 3 example

[0071] Figure 4 It is a schematic flowchart of the control method of the virtual reality system provided by the third embodiment of the present invention. In order to clearly describe the control method of the virtual reality system provided by the third embodiment of the present invention, please refer to figure 1 , figure 2 , image 3 with Figure 4 .

[0072] Step S30: Obtain observer information, where the observer information includes first location information.

[0073] In one implementation, the specific implementation of step S30 of the virtual reality system anti-collision warning method provided in this embodiment can refer to the first The expression of the step of acquiring location information will not be repeated here.

[0074] Specifically, in step S30: Obtain observer information, after the observer information includes the first location information, including:

[0075] Step S31: Detect the relative distance between the first location information and ...

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Abstract

The invention belongs to the technical field of display, and relates to a control method, system and device of a virtual reality system and a computer readable storage medium. The control method of the virtual reality system comprises the steps of obtaining calculation parameters of the visual distance between two eyes in real time, and the calculation parameters comprise at least one of object distance information and parallax angle information; and executing adaptive operation to obtain at least two adaptive images according to the calculation parameters. Therefore, in a virtual reality system (such as a CAVE type virtual reality system), the binocular vision distance of an observer in the virtual reality system can be obtained in real time, and the left-eye and right-eye image display effect of a virtual object of the virtual reality system can be adaptively adjusted in real time along with the binocular vision distance of the observer; the feeling of observing an object by a personin a real state is kept, so that the problems of dizziness and discomfort are solved, and the comfort of the virtual reality system in the use process is improved.

Description

technical field [0001] The present invention relates to the field of display technology, in particular to a control method of a virtual reality system, a system of the virtual reality system, a virtual reality device and a computer-readable storage medium. Background technique [0002] With the development of science and technology, virtual reality technology is more and more widely used in daily entertainment and scientific research life, such as automobile development. Among them, CAVE (Cave Automatic Virtual Environment, cave-like automatic virtual environment, the same below) is a projection-based Virtual reality system, which generally consists of four projection surfaces surrounding the observer, has a high degree of immersion, good interactive means, and can integrate vision, touch, sound, etc. In the interactive process of the CAVE virtual reality system, the computer calculates the images of the left and right eyes separately, displays the images on the screen throu...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T19/00G06F3/01
CPCG06T19/006G06F3/011
Inventor 罗伟彭鸿徐世宏唐辉王国锋管迪顾鹏云
Owner ZHEJIANG GEELY HLDG GRP CO LTD
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