360-degree virtual reality video transmission system and parameter optimization method based on edge computing and active caching
An edge computing and virtual reality technology, applied in transmission systems, stereo systems, digital video signal modification, etc., can solve problems such as no system design, achieve the effects of reducing network bandwidth, improving experience quality, and reducing computing delay
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[0039] In order to describe the present invention more specifically, the technical solutions of the present invention will be described in detail below in conjunction with the accompanying drawings and specific embodiments.
[0040] Such as figure 1 As shown, the 360-degree mobile virtual reality video transmission system based on edge computing and active caching of the present invention includes a cloud server, an MEC server, a user head-mounted display, a multi-hop wired network from the cloud server to the MEC server, and a multi-hop wired network from the MEC server to the user. Single-hop wireless network, multi-hop wired and single-hop wireless network from cloud server to user.
[0041] Described cloud server comprises:
[0042] Video storage module, used for storage of 360-degree virtual reality video;
[0043] Tile encoding and compression module, used for equirectangular projection of 360-degree virtual reality video, divides it into N×M tiles, and compresses the ...
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