Animation character display method and device, equipment and medium
A display method and character technology, which is applied in the computer field, can solve problems such as CPU thread overhead, unsmoothness, game process freezing, etc., and achieve the effects of reducing memory usage, improving user experience, and smoothing the game
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Embodiment 1
[0043] figure 1 It is a schematic flowchart of a method for displaying an animated character provided by Embodiment 1 of the present invention. This embodiment is applicable to the situation where player characters are displayed when other players except the current client player enter the current game scene for the first time. The method can be executed by an animation character display device, which can be realized by software and / or hardware, and integrated in computer equipment with application development functions, such as smart mobile terminals, computers and servers.
[0044] Such as figure 1 As shown, the method of the present embodiment includes:
[0045] S110. When other players except the current client player enter the current game scene, determine whether other players enter the current game scene for the first time.
[0046] Wherein, other players except the current client player may be passer-by players, and may also be teammate players of the current client ...
Embodiment 2
[0070] figure 2 It is a schematic flow chart of an animation character display method provided by Embodiment 2 of the present invention. This embodiment is applicable to the process of displaying player characters when other players except the current client player enter the current game scene for the first time. The method can be executed by an animation character display device, which can be realized by software and / or hardware, and integrated in computer equipment with application development functions, such as smart mobile terminals, computers and servers.
[0071] Wherein, technical terms that are the same as or corresponding to those in the foregoing embodiments will not be repeated here.
[0072] Such as figure 2 As shown, the method in this embodiment may specifically include:
[0073] S210. When other players except the current client player enter the current game scene, determine whether other players enter the current game scene for the first time.
[0074] S22...
Embodiment 3
[0085] image 3 It is a schematic diagram of an animation character display device module provided in Embodiment 3 of the present invention. The present invention provides an animation character display device, which includes: other players entering scene determination module 310, other player character display data matching module 320 and other Player character display module 330 .
[0086] Wherein, other players enter the scene determining module 310, for when other players enter the current game scene except the current client player, determine whether the other players enter the current game scene for the first time; other player role display data matching Module 320, for when the other player does not enter the current game scene for the first time, according to the identification of the other player, match the animation character display data corresponding to the other player in the corresponding preset character display data pool The other player role display module 33...
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