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Space planning method and system in virtual reality environment and application method

A technology of virtual reality and space planning, applied in the field of virtual reality, can solve the problems of scarcity of resources and lack of effective quantitative means, and achieve the effects of low cost, strong entertainment, and short development cycle.

Pending Publication Date: 2022-01-11
郭小川
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Problems solved by technology

[0003] In view of the above problems, the embodiments of the present invention provide a space planning method, system and application method in a virtual reality environment to solve the technical problem of lack of effective quantification means for the scarcity of resources in the construction of the existing Metaverse

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  • Space planning method and system in virtual reality environment and application method
  • Space planning method and system in virtual reality environment and application method

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Embodiment Construction

[0045] In order to make the purpose, technical solution and advantages of the present invention clearer and clearer, the present invention will be further described below in conjunction with the accompanying drawings and specific embodiments. Apparently, the described embodiments are only some of the embodiments of the present invention, but not all of them. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of the present invention.

[0046] A space planning method in a virtual reality environment in an embodiment of the present invention is as follows: figure 1 shown. exist figure 1 , this example includes:

[0047] Step 100: Sampling the spatial information of the objective world to form a coordinate data set.

[0048] Those skilled in the art can understand that physical three-dimensional space information is continuous. The reference system...

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Abstract

The invention provides a space planning method and system in a virtual reality environment and an application method, and solves the technical problem that an effective quantification means for resource scarcity is lacked in existing meta universe construction. The method comprises the following steps: sampling spatial information of an objective world to form a coordinate data set; performing distributed storage on the coordinate data set through a consensus storage technology to form a coordinate object set; and combining the coordinate objects in the coordinate object set with the relative measurement scale in the virtual reality environment to form a spatial reference system in the virtual reality environment. A space objective rule of a physical world is introduced into a virtual reality environment. The virtual resources and the physical space are fixedly mapped by using the uniqueness of the physical space to form scarce features of the virtual resources, so that the space in the virtual reality environment has physical attributes in a real sense. And the invention has the characteristics of short development period, low cost, strong association with the real world, and strong practicability and entertainment.

Description

technical field [0001] The invention relates to the technical field of virtual reality (VR), in particular to a space planning method, system and application method in a virtual reality environment. Background technique [0002] Metaverse (Metaverse) is a digital virtual world that is built on top of the physical world, is independent of and interacts with the physical world, and is always online. It is technically feasible to realize the metaverse through technical practice in the field of virtual reality technology. In the existing technology, the technical means of using the world editor to form resources such as elements, objects, and scenes in the virtual reality environment are already available, but the virtual reality environment only has a local frame of reference and does not have the objective dimension of the physical world, neither can realize the metaverse The attribute mapping between neutron universes can’t express the scarcity of resources in sub-universes ...

Claims

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Application Information

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IPC IPC(8): G06T19/00
CPCG06T19/003
Inventor 郭小川王治江
Owner 郭小川
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