Heterogeneous Internet of Vehicles user association method based on multi-agent deep reinforcement learning
A reinforcement learning, multi-agent technology, applied in the field of wireless communication, can solve problems such as difficulty in implementation and large computing dimension, and achieve the effect of saving communication resources, reducing computing dimension, and improving computing efficiency
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[0058] This embodiment sets that when all vehicle users reach the end of the road, they complete a round. Each movement and association action made by the vehicle user in the round is called a time slot.
[0059] combination Figure 1 , this embodiment is a heterogeneous Internet of vehicles user association method based on multi-agent deep reinforcement learning. The specific steps are as follows:
[0060] Step 1: initialize relevant parameters of the algorithm.
[0061] Initialize the relevant weight, offset and other parameters of the vehicle user's local online Q network and target Q network, as well as the hidden state parameters of the cyclic neural network layer. Both local online Q network and target Q network have two linear network layers and one gate recurrent unit (Gru) layer.
[0062] Step 2: each vehicle user obtains the local status information by observing the current environment, and then inputs it into the local network to obtain the corresponding Q value, and ε- ...
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