Account anti-refreshing method and terminal

An account and anti-swiping technology, applied in the field of online games, can solve the problems of low portability, affecting normal users, and affecting the game experience of normal players, etc., and achieve the effect of improving stability and preventing account swiping behavior

Pending Publication Date: 2022-07-12
福建天晴在线互动科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] With the increasing number of online game players, malicious users gradually appear to obtain user accounts from other channels, try to obtain all regional server character information, and studios use a large number of accounts to swipe data, which seriously affects the game experience of normal players , and pose a threat to the development of online games, it is urgent to take corresponding measures
[0004] At present, the industry's anti-counterfeiting method is generally to limit the number of IP (Internet Protocol Address) visits, and cooperate with data encryption and verification to prevent account fraudulent use. Effectively prevent public network IP accounts from swiping, which will also affect other normal users; although data encryption and verification can prevent malicious swiping, but for studios that have many normal accounts and use these accounts to swipe data, it is difficult Unpreventable, if no countermeasures are taken for this situation, it will affect the performance of the server

Method used

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  • Account anti-refreshing method and terminal
  • Account anti-refreshing method and terminal
  • Account anti-refreshing method and terminal

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0070] Please refer to figure 1 , 3 , an account brushing prevention method and terminal of the present embodiment, including the steps:

[0071] S0, according to different account channels, set the corresponding threshold of the number of times of role switching and save;

[0072] For example, set the corresponding role switching thresholds according to different account channels and save them in the server configuration file, for example, "gate.userHandler.get_user":{"max_pre_day":10,"platform":{"110":{" max_pre_day": 19}}}, where gate.userHandler.get_user is the interface service route of the login request, max_pre_day is the threshold of the number of roles switching in one day, platform is the special channel corresponding to the interface service route, and 110 represents the in-game channel;

[0073] PC (Personal Computer, personal computer) embedded page users normally switch more times, the verification code opening threshold can be set higher, Web (web page) or H5 ...

Embodiment 2

[0089] Please refer to image 3 , this embodiment further defines how to prevent the studio from brushing numbers through scripts on the basis of the first embodiment:

[0090] Specifically, set the corresponding verification code opening threshold according to different account channels and save it;

[0091] For example, set the corresponding verification code activation threshold according to different account channels and save it to the server configuration file, for example, "gate.userHandler.get_user":{"bagin_pre_day":1, "platform":{"110":{" bagin_pre_day": 20}}}, bagin_pre_day is the verification code opening threshold within one day;

[0092] Wherein, the verification code opening threshold can be set in step S0 in the first embodiment together with the role switching times threshold, for example, "gate.userHandler.get_user": {"max_pre_day": 10, "bagin_pre_day": 1, "platform": {"110":{"max_pre_day":19,"bagin_pre_day":20}}};

[0093] Obtain the verification code openi...

Embodiment 3

[0102] Please refer to figure 2 , an account anti-swipe terminal, including a memory, a processor and a computer program stored in the memory and running on the processor, the processor implements the first or second embodiment when the computer program is executed. A step of.

[0103] To sum up, the method and terminal for preventing account swiping provided by the present invention, since different account channels need to perform role switching times differently, the corresponding thresholds for the number of role switching times are set and saved according to different account channels, without affecting the user's experience. Log in normally, receive the user's login request, obtain the threshold of the number of roles switching corresponding to the login account according to the obtained account channel information corresponding to the login account contained in the login request, and then determine the number of times that the login account has been switched according ...

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Abstract

The invention discloses an account number anti-refreshing method and a terminal, and the method comprises the steps: obtaining role channel information and verification cache information corresponding to a login account number contained in a login request, obtaining a corresponding role switching frequency threshold value according to the account number channel information, and determining the switching frequency corresponding to the login account number according to the verification cache information. The number of switched times is compared with a role switching time threshold value, whether login of the login account is allowed or not is determined according to a comparison result, different account channels have corresponding role switching time threshold values, and whether login is allowed or not is determined by comparing the number of switched times corresponding to the login account with the role switching time threshold value. The number of times of role switching of different channel user login accounts is effectively limited, the situation that a workroom frequently switches the accounts to swipe list information rewards or frequently tests player accounts through technical means is prevented, the number swipe behavior can be prevented while normal user login accounts are not affected, and the user experience is improved. And the stability of the server is improved.

Description

technical field [0001] The invention relates to the technical field of online games, and in particular, to a method and a terminal for preventing account brushing. Background technique [0002] Online game, referred to as "online game", is a kind of game that uses the Internet as the transmission medium, the game operator's server and the user's computer as the processing terminal, and the game client software as the information interaction window. A sustainable individual multiplayer online game for achievements. [0003] With the increasing number of online game players, malicious users have gradually obtained user accounts from other channels, trying to obtain all the character information of the regional server, and the studio has used a large number of accounts to brush data, which seriously affects the game experience of normal players. , and pose a threat to the development of online games, and urgently need to take corresponding measures. [0004] At present, the p...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/75G06F21/44
CPCA63F13/75G06F21/44A63F2300/5546
Inventor 刘德建陈波林琛张翔
Owner 福建天晴在线互动科技有限公司
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