Animation processing method and device
An animation processing and animation technology, which is applied in the fields of computer equipment and storage media, animation processing methods, and devices, can solve the problems of incapable of changing the local costumes of characters, and it is difficult to meet the personalized needs of game players for the costumes of characters, so as to meet the needs of personalized effect of demand
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Embodiment 1
[0050] figure 2 A flow chart of the animation processing method of the first embodiment of the present application is schematically shown, such as figure 2 As shown, the animation processing method may include steps S200-S204, wherein:
[0051] Step S200, receiving a disguise instruction for an animation character, the animation character includes a plurality of bones, at least some of the bones include a plurality of slots, each of the slots includes a plurality of pictures and at most one picture is displayed.
[0052] Animated characters can be created by skeletal animation production software, and then generated in the game engine. The specific skeletal action production software and game engine can be selected according to actual needs, as long as the generated animation character includes several bones and can pass through the slot. These conditions can be displayed in the picture.
[0053] The dress-up instruction refers to an instruction to change the dress of the ...
Embodiment 2
[0109] Figure 10 A block diagram of the animation processing apparatus 900 according to the second embodiment of the present application is schematically shown. The animation processing apparatus 900 may be divided into one or more program modules, and the one or more program modules are stored in a storage medium and configured by One or more processors are executed to complete the embodiments of the present application. The program modules referred to in the embodiments of the present application refer to a series of computer program instruction segments capable of performing specific functions. The following description will specifically introduce the functions of each program module in this embodiment.
[0110] like Figure 10 As shown, the animation processing apparatus 900 may include a receiving module 901 , an obtaining module 902 and a replacement module 903 .
[0111] The receiving module 901 is configured to receive a disguise instruction for an animated characte...
Embodiment 3
[0122] Figure 11 A schematic diagram of a hardware architecture of a computer device 1000 suitable for an animation processing method according to Embodiment 3 of the present application is schematically shown. The computer device 1000 may be a device capable of automatically performing numerical calculation and / or data processing according to pre-set or stored instructions. For example, it can be a rack server, a blade server, a tower server or a cabinet server (including an independent server, or a server cluster composed of multiple servers), a gateway, and the like. like Figure 11 As shown, the computer device 1000 at least includes but is not limited to: a memory 1001, a processor 1002, and a network interface 1003 that can communicate with each other through a system bus. in:
[0123] The memory 1001 includes at least one type of computer-readable storage medium, and the readable storage medium includes flash memory, hard disk, multimedia card, card-type memory (for...
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