Method for making and playing interactive cartoon program
A production method and interactive technology, applied in animation production, two-way work system, image data processing, etc., can solve the problem of high animation production cost, and achieve the effect of improving aesthetic taste, enriching cultural life, and cultivating the sentiments of teenagers.
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[0026] The present invention will be described in further detail below in conjunction with the accompanying drawings.
[0027] The animation playing method proposed by the present invention has changed the single playing mode of "flat and straight narrative" adopted by traditional animation programs. When playing an animation storyline, prompts are given to the audience at the interactive point of plot selection for the audience to choose. The audience responds to the given prompts through the communication interaction medium. After the animation studio server collects the audience’s responses, Pick and choose strategies, switch animation storylines, and play the chosen storyline branch. The communication interaction medium is a telephone, a mobile phone, a set-top box or an Internet network, and the flow chart of the playing method is shown in FIG. 1 .
[0028] One of the application scenarios (non-real-time application):
[0029] (1) The animation broadcasts to a certain "...
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