Looking for breakthrough ideas for innovation challenges? Try Patsnap Eureka!

Storage medium storing image processing program and image processing apparatus

a technology of image processing and storage medium, applied in image analysis, image enhancement, indoor games, etc., can solve the problems of excessive processing load, outline may be too thin to be visually recognized, and the processing load is too high, so as to prevent excessive processing load and stable load

Active Publication Date: 2008-12-11
NINTENDO CO LTD
View PDF2 Cites 9 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0008]Therefore, an object of the present invention is to provide an image processing program and an image processing apparatus capable of detecting a contour of an image of a three-dimensional space with a stable load while preventing the processing load from excessively increasing, depending on the situation.

Problems solved by technology

Therefore, the larger the number of polygons constituting one model, the more the processing load.
Also, the larger the number of models to be drawn, the more the processing load.
Therefore, if the distance from a camera to the model is large, the outline may be too thin to be visually recognized.
Conversely, if the distance is excessively small, the outline may be excessively thick.

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Storage medium storing image processing program and image processing apparatus
  • Storage medium storing image processing program and image processing apparatus
  • Storage medium storing image processing program and image processing apparatus

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0079](Whole Configuration of Game System)

[0080]A game system 1 including a game apparatus will be described as an exemplary image processing apparatus according to an embodiment of the present invention, with reference to FIG. 1. FIG. 1 is an external view of the game system 1. Hereinafter, the game apparatus and a game program of the embodiment will be described, where the game apparatus is a stationary game apparatus as an example. In FIG. 1, the game system 1 includes a television set (hereinafter simply referred to as a “television”) 2, a game apparatus 3, an optical disc 4, a controller 5, and a marker unit 6. In the game system 1, the game apparatus 3 executes a game process based on a game operation using the controller 5.

[0081]The optical disc 4 which is an exemplary information storing medium which is changeable with respect to the game apparatus 3 which is an exemplary information processing apparatus according to the present invention and from which data can be read out ...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

PUM

No PUM Login to View More

Abstract

A game apparatus generates an image of a three-dimensional virtual space as viewed from a predetermined viewpoint, an object being provided in the three-dimensional virtual space. Next, the game apparatus obtains a depth value (Z value) indicating a depth from the viewpoint in a line-of-sight direction in the three-dimensional virtual space for each pixel of the image. Further, the game apparatus detects a pixel corresponding to a contour of the object based on the depth value. Specifically, a plurality of pixels are specified as reference pixels. It is determined whether or not a pixel of interest corresponds to a contour, based on a change level of differences in depth value between the pixel of interest and the reference pixels.

Description

CROSS REFERENCE TO RELATED APPLICATION[0001]The disclosure of Japanese Patent Application No. 2007-154114, filed Jun. 11, 2007, is incorporated herein by reference.BACKGROUND OF THE INVENTION[0002]1. Field of the Invention[0003]The present invention relates to an image processing program and an image processing apparatus. More particularly, the present invention relates to an image processing program and an image processing apparatus for executing image processing to generate an image of a three-dimensional virtual space.[0004]2. Description of the Background Art[0005]Conventionally, in order to generate a cartoon-like (comic-like) image by three-dimensional image processing, a process of drawing an outline (contour) of a model formed of polygons has been proposed. For example, in image processing apparatuses described in Patent Documents (Japanese Patent Laid-Open Publications Nos. 2000-251094, 2001-126086 and 2001-084404), a model indicating a character or the like (basic model) a...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

Application Information

Patent Timeline
no application Login to View More
Patent Type & Authority Applications(United States)
IPC IPC(8): G06T15/00A63F13/52A63F13/00G06T15/02
CPCG06T7/0083G06T15/00G06T7/12G06T15/02G06T2207/20192
Inventor DOHTA, TAKUHIRO
Owner NINTENDO CO LTD
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Patsnap Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Patsnap Eureka Blog
Learn More
PatSnap group products