Method and system for generating fully-textured 3D

a fully textured, modeling technology, applied in the direction of image analysis, instruments, computing, etc., can solve the problems of high system accuracy, high cost of modeling equipment and labor, and high labor intensity

Inactive Publication Date: 2006-02-14
GEOMETRIX
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0010]The invention relates to techniques that provide for automatically generating fully-textured 3D models of objects from a sequence of images taken around the objects. A 3D modeling system employing the inventi

Problems solved by technology

Nevertheless, the creation of the 3D models has in the past required highly skilled professionals, extensive artistic knowledge, expensive modeling equipment and laborious efforts.
The accuracy of the systems may be high but the systems are costly.
Further the digitizing

Method used

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  • Method and system for generating fully-textured 3D
  • Method and system for generating fully-textured 3D
  • Method and system for generating fully-textured 3D

Examples

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Embodiment Construction

[0043]The invention relates to techniques that provide for automatically generating fully-textured 3D models of objects from a sequence of images taken around the objects. A 3D modeling system employing the present invention can be used and operated by an ordinary skilled person to generate fully-textured models of 3D objects within a limited time for many applications including Internet commerce and product designs. Various processes in the present invention are designed to minimize system overhead and reduce computation complexities and thus embodiments thereof can be executed in many computing devices such as a laptop computer and a portable device.

Notation and Nomenclature

[0044]In the following detailed description of the present invention, numerous specific details are set forth in order to provide a thorough understanding of the present invention. However, it will become obvious to those skilled in the art that the present invention may be practiced without these specific deta...

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Abstract

A 3D modeling system for automatically generating fully-textured 3D models of objects from a sequence of images taken around the objects is disclosed. There are several processes developed to facilitate the operation of the 3D modeling system by an ordinary skilled person. One of the processes is the automatic calibration of a camera using only a portion of a calibration disc to essentially provide a larger effective field of view of the camera. Another process is a space carving process that subdivides volumetric cells recursively to fit to a 3D object using a tree structure that encodes the entire process. Still another process is a 3D mesh model generation process that begins with the tree structure and generates self-constraint and interconnected triangles, in a sense that all triangles intersect with each other either not at all or at common boundary faces, to represent the shape of the 3D object. Yet still another process is a textured patch process that provides a useful mechanism for a user to edit and modify a fully-textured 3D model in a desired manner by the user.

Description

CROSS-REFERENCE TO RELATED APPLICATION[0001]This application claims the benefits of the provisional application, No. 60 / 093,335, filed Jul. 20, 1998, entitled “Generation of Fully-Textured 3D Models System”, which is hereby incorporated by reference for all purposes.BACKGROUND OF THE INVENTION[0002]1. Field of the Invention[0003]The present invention generally relates to 3-dimensional (3D) scanning and measuring systems and more particularly relates to methods and systems for generating 3D fully textured models from 2-dimensional imagery of 3D objects acquired by a color video imaging system.[0004]2. Description of the Related Art[0005]Three-dimensional (3D) models of objects can provide information useful for a variety of applications such as generating computer aided design models from physical objects in product designs, outlining biological structures or organs in medical research and generating digital characters for computer games. Nevertheless, the creation of the 3D models h...

Claims

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Application Information

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IPC IPC(8): G06T17/00
CPCG06T7/0018G06T17/20G06T17/005G06T7/80
Inventor ZWERN, ARTHURWAUPOTITSCH, ROMANFEJES, SANDORCHEN, JINLONGCALLARI, FRANCESCOMISHIN, OLEGPENG, ANRONGBANDARI, ESFANDIAR
Owner GEOMETRIX
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