Looking for breakthrough ideas for innovation challenges? Try Patsnap Eureka!

Game platform system based on peer-to-peer covered network

An overlay network and game technology, applied in the field of game platform systems, can solve the problems of not truly reflecting node delays, poor user experience of game players, and high cost of system maintenance and deployment, so as to improve scalability, save costs, and save Effect of Deployment Cost

Inactive Publication Date: 2007-12-26
HUAZHONG UNIV OF SCI & TECH
View PDF0 Cites 17 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

This method of estimation does not truly reflect the delay between nodes
[0004] To sum up, the traditional MOG game platform system based on the C / S mode has the following disadvantages: 1. The C / S architecture makes the game server a bottleneck point and a single point of failure for the performance of the system, so that the system is scalable to the increasing number of users The performance is poor, and the cost of system maintenance and deployment is high; 2. Using the delay between the node and the game server to estimate the delay between nodes is very inaccurate
Leading to poor user experience for gamers in the same game scene

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Game platform system based on peer-to-peer covered network
  • Game platform system based on peer-to-peer covered network
  • Game platform system based on peer-to-peer covered network

Examples

Experimental program
Comparison scheme
Effect test

example

[0057] The hardware and operating system configurations of the dispatching server and each node in the present invention can be implemented with reference to the configurations shown in Table 1, but are not limited to these configurations.

[0058] Table 1 Hardware and software configuration of game platform system based on peer-to-peer overlay network

[0059] machine name

CPU

Memory

network bandwidth

operating system

Scheduling server

PIV 2.0G

2G

100M

Linux2.4.5

node machine

PIII 866

256M

10M

Windows XP

[0060] The configuration and operation process of the game platform system based on the peer-to-peer overlay network are as follows:

[0061] (1) Establish a scheduling server

[0062] Configure the running port of the scheduling server to be 6668. The scheduling server listens to the client's scheduling requests on this port and serves them. After the scheduling server starts, an on...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

PUM

No PUM Login to View More

Abstract

In the invention, its client side comprises a user interface, a unified game interface, a transmission controlling and optimizing module, and peer-to-peer network maintaining and constructing module; its server side comprises a module for user log-on, node management and node scheduling. The user interface is used for setting game parameters, starting game, starting the module for constructing and maintaining peer-to-peer network, and adding low delay distributive structureless topology network; the unified game interface is used for re-packing the captured game packet or resolving the packet; the transmission controlling and optimizing module is used for selecting the low delay node and making the application layer multicast for the game shared information; the peer-to-peer network maintaining and constructing module is used for maintaining and constructing the low delay distributive structureless topology network.

Description

technical field [0001] The invention belongs to the computer application field, and is a game platform (PKTown) system based on a peer-to-peer overlay network. Background technique [0002] The research on the network service system based on Multiplayer Online Games (MOG) is a hot spot in the network game research. Its main research supports the expansion of MOG games from LAN to WAN, reduces the delay between client nodes participating in the same game scene, and reduces the deployment cost of the system platform. [0003] Traditional network service platforms that support MOG games, such as GameSpy and Haofang e-sports battle platform, intercept the game package at the network layer of the game program, and send the information that the game node needs to share with other nodes to the game platform dedicated Game server, and then distributed by the game server. The design of this C / S architecture makes the game server a distribution center for the information shared by t...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

Application Information

Patent Timeline
no application Login to View More
Patent Type & Authority Applications(China)
IPC IPC(8): H04L29/08
Inventor 金海廖小飞姚宏曾德泽刘伟杨思睿乐袆凡贾勇
Owner HUAZHONG UNIV OF SCI & TECH
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Patsnap Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Patsnap Eureka Blog
Learn More
PatSnap group products