Game platform system based on peer-to-peer covered network
An overlay network and game technology, applied in the field of game platform systems, can solve the problems of not truly reflecting node delays, poor user experience of game players, and high cost of system maintenance and deployment, so as to improve scalability, save costs, and save Effect of Deployment Cost
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[0057] The hardware and operating system configurations of the dispatching server and each node in the present invention can be implemented with reference to the configurations shown in Table 1, but are not limited to these configurations.
[0058] Table 1 Hardware and software configuration of game platform system based on peer-to-peer overlay network
[0059] machine name
CPU
Memory
network bandwidth
Scheduling server
PIV 2.0G
2G
100M
Linux2.4.5
node machine
PIII 866
256M
10M
Windows XP
[0060] The configuration and operation process of the game platform system based on the peer-to-peer overlay network are as follows:
[0061] (1) Establish a scheduling server
[0062] Configure the running port of the scheduling server to be 6668. The scheduling server listens to the client's scheduling requests on this port and serves them. After the scheduling server starts, an on...
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