Multi-channel real-time three-dimensional vision rendering indication method
A real-time three-dimensional, display method technology, applied in image data processing, error detection/prevention using signal quality detector, 3D image processing, etc. The effect of strong rendering and low system price
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[0029] The 3D scene real-time generation system based on multi-computer distributed collaboration is generally composed of multiple microcomputers connected through high-speed Ethernet. The software required by the system is distributed between the view server and the view client, such as figure 1 shown. The first step to complete multi-computer collaborative 3D scene real-time rendering is multi-channel splicing.
[0030] In order to realize the spatial consistency of the scenes generated by multiple microcomputers, first of all, each rendering microcomputer must be loaded with the same scene model and obtain the same virtual world data information, and then set the rendering angle of view for different rendering microcomputers. A part of the microcomputer rendering scene, splicing the virtual 3D scene rendered by each microcomputer, so as to realize the consistent splicing of the rendering scene in space. There are some static data that will not change during the rendering...
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