Human-machine interaction method with vision movement related neural signal as carrier

A human-computer interaction and neural signal technology, applied in the field of biomedical engineering and human-computer interaction, can solve the problems of human-computer interaction without application, and achieve the effect of avoiding flickering, solving strong flickering, and realizing friendliness

Active Publication Date: 2009-06-24
TSINGHUA UNIV
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AI Technical Summary

Problems solved by technology

Current research focuses on the exploration of physiological mechanisms, but has not been applied to the field of human-computer interaction

Method used

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  • Human-machine interaction method with vision movement related neural signal as carrier
  • Human-machine interaction method with vision movement related neural signal as carrier
  • Human-machine interaction method with vision movement related neural signal as carrier

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Embodiment Construction

[0032] The human-computer interaction system based on the human-computer interaction system with the nerve signal related to the visual movement proposed by the present invention, such as figure 2 As shown, it consists of EEG electrodes (device 1), EEG amplifier (device 2), and computer (device 3). EEG electrodes and amplifiers are used to collect the user's EEG signals. On the one hand, the computer controls the visual movement elements in the human-computer interaction unit, and on the other hand, it analyzes the received EEG signals, and judges the target interaction unit selected by the user through a certain algorithm. .

[0033] The core of this method is to use the brain waves induced by visual movement as the carrier of the human-computer interaction target. figure 2 That is, the waveform of a typical visual motor evoked potential, which is composed of three main components——P1, N2, and P2. N2 is a negative wave with a latency of 160-200 ms, which is considered to ...

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Abstract

A human-computer interaction method based on neural signals relative to the visual movement relates to the technical filed of the human-computer interaction, and is characterized in that the method comprises the following steps: connecting a human-computer interaction unit waiting to be chosen with motional elements started at different times; arranging an EEG electrode in visual movement area of the user head for recording EEG signals; separately extracting brain waveforms corresponding to each motional element in a sequence according to the difference of the time starting; detecting whether an N2 electric potential corresponding with the visual movement; detecting that a human-computer interaction unit corresponding with the simulation of the N2 electric potential is considered as a target for a tested person; finishing the corresponding functional module by a computer, so as to realize the human-computer interaction. The testing results by the system shows that the choosing of a target averagely costs 6 seconds, and both the detection rate and the false reject rate meet the requirement of the regular human-computer interaction. The method has the advantages of having no scintillations, hardly causing the visual fatigue, and being suitable for low contrast and low illumination condition, and different human-computer sites.

Description

technical field [0001] The present invention relates to a human-computer interaction method with nerve signals related to visual movement as a carrier, belongs to the technical field of biomedical engineering and human-computer interaction, and can be used as a new type of computer interaction method for hands-free operation, and can also be used as a method for handicapped people to operate computers. method. Background technique [0002] Human-computer interaction has become an important part of daily life in the information age, and human-computer interaction technology has therefore become an important part of computer science research. Especially in recent years, with the rapid development of computer technology, research on new human-computer interaction technology that is more humanized has become extremely active, and gratifying progress has been made. In addition to the most basic human-computer interaction methods such as mouse and keyboard, it also includes the f...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01G06F3/048A61B5/0496A61B5/0476
Inventor 洪波高上凯高小榕郭飞
Owner TSINGHUA UNIV
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