Method for building a water maze spatial learning and memory model for tree shrews
A technology of learning memory and establishing methods, which is applied in the field of building tree shrew models of water maze space learning and memory, and can solve problems such as restrictive effects and limited data reference
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[0033] 1. Screening of animals before the experiment:
[0034] The tree shrew used in the experiment is the first generation of Chinese Burmese tree shrew self-propagating in the laboratory. It is 12 months old and weighs 110g-120g. Before the experiment, the tree shrew has been kept in a quiet environment with normal light rhythm. Pretreatment with pick and place. From 13 male tree shrews, 10 tree shrews that started to swim within 10 seconds, with a swimming speed ≥ 15cm / s were selected, and the offspring tree shrews with a total swimming time of 30 seconds were selected; selected from 15 female tree shrews 10 tree shrews with a swimming speed ≥ 15cm / s that started to swim within 10s after being placed in the water maze experimental pool were screened for the first generation of tree shrews whose swimming time was 30s.
[0035] 2. Experimental device preparation
[0036] The water maze experiment was a circular pool with a diameter of 160 cm and a height of 50 cm as requir...
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