Dynamic model building method based on three-dimensional (3D) engine
A dynamic model and 3D engine technology, applied in animation production, image data processing, instruments, etc., can solve the problems of poor model plasticity, achieve the effect of protecting entity code, simple and safe operation, and saving code operation
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[0025] Such as figure 1 and figure 2 , the present invention comprises the following steps:
[0026] 1) Analyze all the components needed to build the dynamic model, and list the components of the dynamic model;
[0027] 2) Create an entity text document in the DEF directory of the 3D engine entity folder, the format is ".def", open the document and write entity codes to define the required component entities in the component list until all component entities in the list are defined, and each The state property of the component entity is initialized;
[0028] 3) Create a model text document in the models directory of the 3D engine model folder, the format is ".cfg", open the document and write the basic parameter code, which is used to import the basic model parameters of the device into the engine, including: device name, device code , device model and script object, the device name is the name of the model to be built; the device code is the identification of the model; ...
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