Dynamic model building method based on three-dimensional (3D) engine

A dynamic model and 3D engine technology, applied in animation production, image data processing, instruments, etc., can solve the problems of poor model plasticity, achieve the effect of protecting entity code, simple and safe operation, and saving code operation

Active Publication Date: 2014-04-30
江苏南大先腾信息产业股份有限公司
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  • Abstract
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  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0011] The problem to be solved by the present invention is: for the construction of the dynamic model of the three-dimensional engine, in the prior art, the model can only be updated by writing the background data, and the plasticity of the model is poor for the user

Method used

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  • Dynamic model building method based on three-dimensional (3D) engine
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  • Dynamic model building method based on three-dimensional (3D) engine

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Embodiment Construction

[0025] Such as figure 1 and figure 2 , the present invention comprises the following steps:

[0026] 1) Analyze all the components needed to build the dynamic model, and list the components of the dynamic model;

[0027] 2) Create an entity text document in the DEF directory of the 3D engine entity folder, the format is ".def", open the document and write entity codes to define the required component entities in the component list until all component entities in the list are defined, and each The state property of the component entity is initialized;

[0028] 3) Create a model text document in the models directory of the 3D engine model folder, the format is ".cfg", open the document and write the basic parameter code, which is used to import the basic model parameters of the device into the engine, including: device name, device code , device model and script object, the device name is the name of the model to be built; the device code is the identification of the model; ...

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Abstract

The invention provides a dynamic model building method based on a three-dimensional (3D) engine, which is used for building a 3D dynamic model of equipment. The method comprises the following steps of dividing equipment into components, respectively encoding the divided components, building a 3D dynamic model of equipment by a user as required, and modifying the parameters of the components as required. According to the method, the model is encoded, and based on a 3D rendering engine, the model can be updated through writing the background codes, and moreover, the user can change the information of equipment parameters, components and the like in the model list through simply operating the information list of simulation equipment; and the authority of the user is improved, the operation is simple and safe, and the user can perform updating operation on the existing model, so that the troublesome code operation is eliminated.

Description

technical field [0001] The invention belongs to the technical field of computer three-dimensional models, relates to building a dynamic model of a three-dimensional engine, and is a method for building a dynamic model based on a three-dimensional engine. Background technique [0002] With the continuous improvement and updating of 3D simulation technology, virtual technology has become more and more common, 3D simulation projects have become bigger and bigger, the number of 3D models involved is increasing, and the time required for model building is getting longer and longer , and the degree of complexity increases accordingly. [0003] In the actual application of virtual simulation, such a situation is often encountered. The actual object that needs virtual simulation is composed of many parts, such as electrical instrumentation equipment - voltmeter, and the voltmeter contains a liquid crystal display (or pointer instrument) ), switch button, debug button, voltage selec...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06T13/20
Inventor 张绚张伟赵道勇
Owner 江苏南大先腾信息产业股份有限公司
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