Whole-body simulation game equipment
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- 曾珠峰
- Publication Date
- 2012-10-31
- Estimated Expiration
- Not applicable · inactive patent
Smart Images
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Abstract
Description
[technical field]
[0001] The invention relates to the technical field of game equipment, in particular to a whole-body simulation game equipment. [Background technique]
[0002] Gaming devices have undergone multiple generations of updates along with the development of games. From the early screen + keyboard, to screen + keyboard + mouse, to handheld devices + somatosensory games, etc., there are now many types of options to adapt to different game needs.
[0003] Most of the current game devices are composed of a screen + some auxiliary game devices (keyboard, mouse, steering wheel). The player obtains visual information from the screen, and the game processing device collects user instructions through keyboard, mouse, steering wheel and other equipment. In this mode, the player's information source is single, and the head needs to be fixed to look at the screen, which will damage the neck muscles after playing for a long time. And because most of them are sitting games, ...