Roam mode realizing method in three-dimensional scene simulation system
A simulation system and 3D visual technology, applied in the field of roaming mode design, can solve problems such as complex implementation methods, limited viewpoint and viewing angle range, lack of vividness, etc., and achieve the effect of convenient browsing
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[0044] In one embodiment of the present invention, the roaming mode implementation method in the 3D scene simulation system includes the following steps 1 to 4, and in another preferred embodiment, also includes the following step 5.
[0045] Step 1: Trigger the interruption of the scene drawing cycle, define and load a new camera controller and animation path.
[0046] This walkthrough mode is primarily aimed at scene cuts, where the camera is in an automatically executed draw loop, so the user has no control over the viewport position and angle at this point. However, outside the switching process, the user needs to obtain the control right of the camera so as to quickly browse the scene position of interest. Therefore, the scene roaming controller under normal circumstances still adopts the roaming mode of the overall operation class or the first person class, and the roaming mode in the present invention will take over the viewpoint control in a specific situation as a con...
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