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Frame and mechanical motion synchronization simulation racing car equipment and simulation method

A technology of mechanical movement and picture, applied in the field of amusement equipment, can solve the problems of inconsistency between field of view and dynamic seat movement state, reduce user experience, and single simulation method, so as to achieve realistic visual effect, convenient face recognition, and high degree of simulation high effect

Active Publication Date: 2016-02-24
GUANGZHOU JIUDI DIGITAL TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] However, the existing display method is difficult to synchronize the video screen with the mechanical movement, and the interactivity is not strong. The simulation method of the game is too simple, which reduces the user experience and cannot make the experiencer's field of vision consistent with the motion state of the dynamic seat. , giving gamers an immersive feeling, reducing the user experience

Method used

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  • Frame and mechanical motion synchronization simulation racing car equipment and simulation method

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0032] Such as figure 1 As shown, a simulated racing device whose picture is synchronized with mechanical movement includes a driver's seat, a motion adjustment platform, an analog control steering wheel, an analog pedal, a virtual reality helmet, a game console and a control circuit board, wherein:

[0033] The driving seat is set on the motion adjustment platform to provide players with a realistic driving space;

[0034] The six-degree-of-freedom adjustment platform of the motion adjustment platform simulates the motion state and pose of the racing car in the motion scene, and through the linkage control of the motion state of each motion mechanism in the adjustment platform, the motion adjustment platform performs mechanical movement, simulating a virtual The deflection angle, vibration, acceleration and rapid movement of the racing car provide the six-degree-of-freedom instantaneous motion simulation of pitch, yaw, roll, lift, longitudinal and lateral translation for the...

Embodiment 2

[0045] Such as figure 1 As shown, a simulated racing device whose picture is synchronized with mechanical movement includes a driver's seat, a motion adjustment platform, an analog control steering wheel, an analog pedal, a virtual reality helmet, a game console and a control circuit board, wherein:

[0046] The driving seat is set on the motion adjustment platform to provide players with a realistic driving space;

[0047] The motion adjustment platform simulates the motion state and pose of the racing car in the motion scene, and through the linkage control of the motion state of each motion mechanism in the adjustment platform, the motion adjustment platform performs mechanical movement to simulate the deflection angle and vibration of the virtual racing car. , acceleration and rapid movement;

[0048] The analog control steering wheel is provided with a direction angle sensor, monitors the direction angle signal, transmits the rotation angle to the game console through t...

Embodiment 3

[0058] On the basis of the simulated racing device and method for synchronizing the picture and the mechanical movement as described in Embodiment 1 or 2, the virtual reality helmet also includes an eye recognition system, which scans the iris of the player's eye through the eye scanner to obtain iris information of the eye , and transmit the iris information of the scanning ball to the eye recognition processing module in the game console, judge the state of eye movement according to the iris information of the eye, adjust and output the corresponding 3D image information displayed by the virtual reality glasses according to the state of eye movement, specific steps for:

[0059] 1) Use the eye scanner to scan the player's eye iris to obtain eye iris information;

[0060] 2) Transmit the scanned eyeball iris information to the eyeball recognition processing module in the game console, compare and analyze the eyeball iris information in the database, and judge the state of eye...

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Abstract

The invention relates to the entertainment equipment technical field, and especially relates to frame and mechanical motion synchronization simulation racing car equipment and a simulation method; the racing car equipment comprises a drive seat, a motion adjusting platform, a simulation control steering wheel, a simulation pedal, a virtual reality helmet, a game host, and a control circuit board; the virtual reality helmet and the motion adjusting platform can mutually cooperate, so the 3D video frames in the game and the drive seat mechanical motions can be synchronized, thus building more vivid visual effect; the simulation racing car equipment and simulation method are high in simulation level, vivid in visual effect, so participants can have more vivid, dynamic and excited racing car driving experiences, and the users can be personally on the scenes.

Description

technical field [0001] The invention relates to the technical field of entertainment equipment, in particular to a simulated racing device and a simulated method in which the picture is synchronized with the mechanical movement. Background technique [0002] The racing simulation game is a high-tech entertainment project that has gradually emerged around the world since the 1990s. It is the product of the highly developed and combined virtual reality technology, electromechanical transmission technology and automatic control technology. The main mystery of the racing simulation game is that the participants interact with the virtual environment in real time through appropriate manipulation devices. "Real-time dynamic interaction" allows participants to have a more realistic, immersive and dynamic racing experience, creating a Realistic visual effects bring an immersive experience, and the game can feedback the player's operation, making the player more exciting to enjoy the ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/803A63F13/428A63F13/5255A63F13/537A63F13/56A63F13/57
CPCA63F2300/1062A63F2300/1068A63F2300/302A63F2300/8017
Inventor 臧德对
Owner GUANGZHOU JIUDI DIGITAL TECH CO LTD
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