Rendering program online optimization method
A program and simplification technology, applied in the field of online optimization of rendering programs, can solve problems such as long pre-computation time, consumption, and inability to cover possible space
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[0086] The present invention will be described in detail below in conjunction with specific embodiments.
[0087] In this embodiment, before execution, the original rendering program is first parsed, and the original pixel shader and the original vertex shader in the original rendering program are converted into corresponding abstract syntax trees. All subsequent operations are performed on each corresponding abstract syntax tree. In this embodiment, the original rendering program consists of an original vertex shader and an original pixel shader.
[0088] An online optimization method for a rendering program, comprising:
[0089] (1) Preprocess the original rendering program, the operation is as follows:
[0090] (1-1) Simplify the rendering program according to multiple rendering program simplification rules, and generate a large number of simplified rendering programs;
[0091] In this embodiment, the three rules of expression deletion, code movement and surface subdivis...
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