Gesture-based interactive teaching method and interactive system
An interactive and gesture technology, applied in the field of gesture-based interactive teaching methods and interactive systems, can solve problems such as increasing student expenses and inconvenience, and achieve the effects of simple and convenient gesture operation, increased activity, and reduced noise data.
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[0059] Example one see figure 1 , figure 2 , Including WiFi routers, student smart terminals, routers, servers, teachers’ computers, projectors, screens, and Internet networks; the teacher’s computer is equipped with a teacher client, and the student’s smart terminal is equipped with a student client, teacher’s computer and The student's intelligent terminal uses Wifi router to communicate with each other, the teacher's computer and the projector are connected, the teacher's computer and the student's intelligent terminal are connected to the Internet network through the WiFi router, and communicate with the database and server; the teacher uses the teacher client during the class, and the student's class Use the student client.
[0060] See figure 1 , figure 2 Combine image 3 After logging in to the student client, the student first needs to enter the gesture template when using it for the first time. The button on the smart terminal triggers the start and end of the smart t...
Example Embodiment
[0071] The second embodiment is a preferred solution based on the realization of the first embodiment. See Figure 4 , The gesture library of the student client also has a "answer" gesture, the teacher computer client interactive module has a corresponding "answer" module, the teacher client contains a quick answer interface, and the answer interface contains a "start answer "Option, the teacher arranges in-class exercises in the classroom and enters the answering interface. Before clicking the “start answering” option, the student will be rejected by the teacher’s client interactive teaching module if the student uses the “answering” gesture on the client side; when the teacher clicks “start” After rushing to answer, the student completes the homework on the smart terminal or paper materials, and makes a "rush to answer" gesture through the student client. After the gesture recognition parsing module matches the "rush answer" template in the gesture template successfully, the ...
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