Method and system for building 3D model simulation based on homotopy mapping algorithm
A technology of 3D models and buildings, applied in the field of simulation, can solve problems such as complex data segmentation, lack of realism, and inability to satisfy building modeling and simulation
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[0085] Below in conjunction with accompanying drawing and embodiment the present invention will be further described:
[0086] In order to achieve the above purpose, the characteristics of the homotopy map are analyzed. The homotopy map can continuously change from one shape to another according to certain rules. Different maps can produce different homotopy curves, so the homotopy map can be used. To realize the transition from one shape to another in the building to form a building. The homotopy mapping formula used for building simulation is shown in formula (1),
[0087] F(x,y,t)=f(x,y)(1-k(t))+g(x,y)k(t) (1)
[0088] Where f(x, y) is the bottom contour curve equation, g(x, y) is the top contour curve equation, k(t) is the homotopy mapping function, x, y are the coordinate values of the control points on the contour curve, let generate The bottom surface of the building is on the xy coordinate plane, and the z coordinate direction represents the height of the building....
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