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Virtual reality system pairing connection method and device and virtual reality system

A technology of virtual reality and connection method, applied in the field of virtual reality, can solve problems such as affecting user experience, unable to satisfy the virtual reality system, and increasing the difficulty of installing the virtual reality system.

Active Publication Date: 2017-11-17
BEIJING PICO TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] In the current pairing connection method, if a wired connection is used, it will increase the difficulty of installing the virtual reality system, limit the range of activities of the user, and have the risk of the connection line being stepped on or tripping the user, which will affect the user experience. Existing wireless connection protocols such as Bluetooth, BLE (Bluetooth Low Energy), Wi-Fi, ZigBee (a low-power LAN protocol based on the IEEE802. The real system requires low delay and high rate of data transmission

Method used

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  • Virtual reality system pairing connection method and device and virtual reality system
  • Virtual reality system pairing connection method and device and virtual reality system
  • Virtual reality system pairing connection method and device and virtual reality system

Examples

Experimental program
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Effect test

no. 1 example

[0067]

[0068] In this embodiment, a pairing connection method of a virtual reality system is provided, each of the master devices supports establishing wireless pairing connections with multiple slave devices, and each slave device can only establish wireless pairing with one master device connect. Specifically, the master device may be a virtual reality helmet or virtual reality glasses, and the slave device may be a joystick controller or a camera.

[0069] The pairing connection method is implemented by the master device, as figure 2 shown, including:

[0070] Step S2100, in the pairing state, monitor and receive pairing information sent by the slave device, where the pairing information includes at least the device type of the slave device.

[0071] Specifically, the main device can be preset with a fixed period or always in the pairing state, and can also be triggered to enter the pairing state by an external operation, for example, by the user operating a correspo...

no. 2 example

[0122] In this embodiment, a pairing connection method of a virtual reality system is provided, the virtual reality system includes multiple master devices and multiple slave devices, and each master device supports wireless pairing with multiple slave devices Each slave device can only establish a wireless pairing connection with one master device. Specifically, the master device may be a virtual reality helmet or virtual reality glasses, and the slave device may be a joystick controller or a camera.

[0123] The pairing connection method is implemented by the slave device, as Figure 4 shown, including:

[0124] Step S4100, sending pairing information to the master device, where the pairing information includes at least the device type of the slave device.

[0125] Specifically, in an example, before sending pairing information to the master device, the slave device may also send a pairing request to the master device, so as to trigger the master device to enter a pairing ...

no. 3 example

[0153] In this embodiment, a virtual reality system is provided, including multiple master devices 3000 provided in the first embodiment and slave devices 5000 provided in the second embodiment.

[0154] Specifically, the virtual reality system can figure 1 shown.

[0155] In this virtual reality system, the slave device can establish a wireless pairing connection with the master device based on the master device ID and the connection ID, and no wired connection is required to achieve pairing. Pair connection efficiency. Moreover, data transmission efficiency can be improved. It can meet the requirements of the virtual reality system for low data transmission delay and high speed.

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Abstract

The invention discloses a virtual reality system pairing connection method and device and a virtual reality system. The virtual reality system includes a plurality of master devices and a plurality of slave devices, each of the master devices supports a wireless pairing connection with a plurality of slave devices, and each of the slave devices can only establish a wireless pairing connection with one of the master devices. The method is implemented by the master devices, and comprises the steps of monitoring and receiving pairing information sent by a slave device in a pairing state; and allocating to the slave device an unoccupied connection identifier that matches the device type thereof, and sending the connection information to the slave device so that the slave device can establish a wireless pairing connection with the master device based on the connection information. According to the invention, the pairing can be achieved without a wired connection. The interaction steps are reduced, the time required for establishing the wireless pairing connection is shortened and the efficiency of establishing the wireless pairing connection is improved. The requirements of the virtual reality system for small time delay and high rate of data transmission can be met.

Description

technical field [0001] The present invention relates to the technical field of virtual reality, and more specifically, to a pairing and connection method, device and virtual reality system of a virtual reality system. Background technique [0002] Virtual reality technology can provide users with a virtual reality experience as if they are in a real scene. Therefore, virtual reality systems that use virtual reality technology to provide user experiences such as viewing movies, games, and interactions have attracted more and more attention from users. At present, in the virtual reality system, by including master devices such as virtual reality helmets and virtual reality glasses, as well as slave devices such as cameras and handle controllers, the master device and the slave device generally need to be paired and connected so that the slave device can receive the user's The control data or positioning information is then transmitted to the main device for corresponding proc...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04W76/02G06F3/01
CPCG06F3/011H04W76/11
Inventor 张秀志
Owner BEIJING PICO TECH