Virtual reality-based space point mapping method of applying anti-distortion grid
A mapping method and virtual reality technology, applied in the field of virtual reality, can solve problems such as staring white point shake
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[0031] The present invention will be further described below in conjunction with examples, but the protection scope of the present invention is not limited to this:
[0032] Combine figure 2 .
[0033] S1, scene drawing;
[0034] S2, get the rendering result Colorbuffer;
[0035] S3. According to the parameters of the hardware device, perform the frame tracking algorithm time warp graphics calculation;
[0036] S4. Draw staring white dots at a certain spatial position according to the relationship between the line of sight and the scene;
[0037] S5. Output the result to the screen.
[0038] In the present invention, the drawing staring white point is placed in a frame tracking algorithm thread such as ATW. This thread usually has a high priority in VR drawing, there is no obvious delay in drawing, and the sense of jitter can be solved well.
[0039] Principle description: In a three-dimensional VR scene, the staring white point can be understood as the display performance of the intersec...
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