Method for directly and automatically generating animation from static human body model
A human body model, automatic generation technology, applied in animation production, character and pattern recognition, image data processing and other directions, can solve cumbersome, time-consuming, limited and other problems, achieve the effect of rapid generation and good versatility
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[0015] The technical solutions of the present invention will be clearly and completely described below in conjunction with the embodiments. Apparently, the described embodiments are only some of the embodiments of the present invention, not all of them. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of the present invention.
[0016] A method for automatically generating animations directly from static human models, including
[0017] (1) First, automatically extract and identify 5 feature points located at the extremities of the human body and the top of the head, and use the feature points as the starting point to calculate the centerline of the geodesic line of the model;
[0018] (2) Determine the approximate position of the joint points on the center line according to anthropometry knowledge;
[0019] (3) Then according to the skeleton info...
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