Interactive training monitoring method based on virtual reality and augmented reality

A technology of augmented reality and virtual reality, applied in the field of interactive training monitoring, can solve problems such as monotonous treatment and training process, affect rehabilitation and training efficiency, training intensity and training effect are not easy to quantify, and achieve the effect of strengthening treatment and training effect

Pending Publication Date: 2019-11-05
杨瀚博
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] Traditional rehabilitation and training are mainly based on conventional methods such as physical and speech therapy. Rehabilitation and training often require the guidance of a professional therapist or instructor present, based on the therapist's or instructor's manipulation and the use of some simple auxiliary equipment to restore the user's Usually, a professional therapist or mentor can only guide one person at a time, resulting in a waste of human and material resources
[0003] In many cases, the user's specific physiological change data is not obtained during the treatment and training process, and the training intensity and training effect are not easy to quantify. It mainly depends on the therapist or instructor to evaluate the status. At the same time, the treatment and training process is relatively monotonous, which is not easy to arouse the interest of users.
This is not conducive to the therapist or instructor to effectively explain the steps and intensity of the user to adjust the training, which affects the efficiency of rehabilitation and training

Method used

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Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0023] Embodiment 1: a kind of interactive training monitoring method based on virtual reality and augmented reality, comprises the following steps:

[0024] A. Start the program, and the system connects the whole body motion lens sensor and the portable physiological feedback sensor;

[0025] B. You can choose the mode of "single player" or "multiplayer". For the first time, users need to enter personal information and physical data and set some questions to analyze the current situation of users;

[0026] C. The system generates corresponding scene models and 3D virtual animation characters through 3D modeling technology, and can also switch to augmented reality mode;

[0027] D. The system will instruct the user to perform some evaluation actions, and use the whole body motion sensor to measure the user's basic physical data (such as: raising hands, bending and raising leg angles, reaction speed, etc.) and make a preliminary evaluation;

[0028] E. The user wears a portabl...

Embodiment 2

[0033] Embodiment 2, on the basis of Embodiment 1, also includes an optional program B1, the system can use the whole body motion sensor or mobile phone to scan the user's face and body, and generate 3D facial and body images, and the data can be transmitted through wireless communication or Bluetooth to the system, and then reflect it on the face of the user's avatar during rehabilitation and training to increase the sense of immersion.

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PUM

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Abstract

The invention discloses an interactive training monitoring method based on virtual reality and augmented reality. The method comprises the following steps that A, a system is connected with a whole body action lens sensor and a portable physiological feedback sensor; B, mode selection; C, the system generates a corresponding scene model and a 3D virtual animation figure through a 3D modeling technology or converts the 3D virtual animation figure into an augmented reality mode; the monitoring system provided by the invention is matched with VR glasses and a lens sensor capable of capturing whole-body actions of a user; the face and the body of the user are scanned into rehabilitation and training through the 3D scanning technology; physiological feedback is performed to a sensor, treatmentand training can be carried out in a virtual environment; a therapist or a tutor can remotely monitor and control the physiological index change of the user, and can convert to artificial intelligencemonitoring and control and control scene change to enhance the treatment and training effect, and after the treatment and training effect is enhanced, the system can organize and analyze the treatment data and make an evaluation report, so that the system is very convenient and effective.

Description

technical field [0001] The invention relates to the field of embedded technology, in particular to an interactive training monitoring method based on virtual reality and augmented reality. Background technique [0002] Traditional rehabilitation and training are mainly based on conventional methods such as physical and speech therapy. Rehabilitation and training often require the guidance of a professional therapist or instructor present, based on the therapist's or instructor's manipulation and the use of some simple auxiliary equipment to restore the user's Usually, a professional therapist or mentor can only guide one person at a time, resulting in a waste of human and material resources. [0003] In many cases, the user’s specific physiological change data is not obtained during the treatment and training process. It is difficult to quantify the training intensity and training effect. It mainly depends on the therapist or instructor to evaluate the status. At the same ti...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T19/00A63B71/06A63B24/00
CPCG06T19/006A63B24/0062A63B24/00A63B71/0622A63B71/0619A63B71/0669A63B2071/0638A63B2071/065
Inventor 杨瀚博
Owner 杨瀚博
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