Offline detection cheating method, device and equipment and storage medium
An offline detection and equipment technology, applied in the field of online games, can solve problems such as affecting the interest in the normal operation of online games and destroying the fairness of online games.
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Embodiment 1
[0024] figure 1 It is a flow chart of a method for offline detection of cheating provided by Embodiment 1 of the present invention. This embodiment is applicable to offline detection of whether a game player is cheating in a battle. The method can be performed by an offline detection device for cheating. The offline detection The cheating device can be implemented by software and / or hardware, and the offline detection cheating device can be configured on a computing device, specifically including the following steps:
[0025] S110. The battle server sends a random number seed to the user terminal to be detected, and receives a first battle result obtained by the user terminal to be detected based on the random number seed and actual combat information of the user to be detected.
[0026] Exemplarily, the combat server may be a server capable of computing and sending information. The user terminal to be detected may be a mobile terminal, for example, a mobile phone, a tablet, ...
Embodiment 2
[0041] figure 2 A flow chart of an off-line detection cheating method provided by Embodiment 2 of the present invention. The embodiment of the present invention is based on the above-mentioned embodiment and further refines the above-mentioned embodiment, and specifically includes the following steps:
[0042] S210. The battle server receives a battle request sent by the client to be detected to start a battle.
[0043] Exemplarily, the combat request may be a request sent by the user to be detected on the user terminal to be detected. For example, the combat request may be sent by the user to be detected by clicking the button to start fighting in the user terminal to be detected, or other The method of combat request is not limited here. The user to be detected sends a battle request, and the battle server receives the battle request sent by the user to be detected, so that the battle server can know when the user to be detected starts to fight.
[0044] S220. The battle ...
Embodiment 3
[0064] image 3 A schematic structural diagram of an off-line cheating detection device provided in Embodiment 3 of the present invention, as shown in image 3 As shown, the device includes: a first data sending module 31 , a second data sending module 32 and a judging module 33 .
[0065] Wherein, the first data sending module 31 is used for the combat server to send the random number seed to the user terminal to be detected, and receive the actual combat information obtained by the user terminal to be detected based on the random number seed and the user to be detected the result of the first battle;
[0066] The second data sending module 32 is used for the combat server to send the random number seed to the verification server, and receive the actual combat information of the verification server based on the random number seed and the user to be detected, The second battle result obtained;
[0067] The judging module 33 is used for the battle server to compare the first...
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