Game matching system

A game and game server technology, applied in the field of game matching system, can solve the problem of low efficiency of matching system and achieve the effect of enhancing flexibility

Active Publication Date: 2020-05-12
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] The present disclosure provides a game matching system, thereby improving the problem of low efficiency of the matching system in the prior art at least to a certain extent

Method used

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Embodiment Construction

[0027] Example embodiments will now be described more fully with reference to the accompanying drawings. Example embodiments may, however, be embodied in many forms and should not be construed as limited to the examples set forth herein; rather, these embodiments are provided so that this disclosure will be thorough and complete and will fully convey the concept of example embodiments to those skilled in the art. The described features, structures, or characteristics may be combined in any suitable manner in one or more embodiments.

[0028] The block diagrams shown in the drawings are merely functional entities and do not necessarily correspond to physically separate entities. That is, these functional entities may be implemented in software, or in one or more hardware modules or integrated circuits, or in different networks and / or processor devices and / or microcontroller devices entity.

[0029] The flow charts shown in the drawings are only exemplary illustrations, and d...

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PUM

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Abstract

The invention provides a game matching system, and belongs to the technical field of computers. The system comprises a plurality of control nodes, each control node operates at least one control process, and the control process is used for receiving a game request sent by a client and sending the game request to a corresponding matching process; each matching node runs at least one matching process, and the matching process is used for matching a corresponding client to a corresponding game server according to the game requests so as to play games; and the at least one monitoring node which isused for monitoring the running states of the control process and the matching process. According to the invention, the game matching efficiency can be improved, and the flexibility and disaster tolerance processing capability of the matching system are enhanced.

Description

technical field [0001] The present disclosure relates to the field of computer technology, in particular to a game matching system. Background technique [0002] With the development of the Internet, the types of online games are becoming more and more abundant. Among them, team games have become an important game mode. Take MOBA (Multiplayer Online Battle Arena) games as an example. A plurality of players form a plurality of game teams and play games among the game teams. [0003] The matching system is the core system in the team game, which is used to form multiple players into a game team. The current matching system includes a matching server and a battle server, which are used for player matching and games respectively. In this system, player requests are based on player The region is randomly assigned to the server. When the number of players is too large or too small, the waiting time for player matching will be longer, so the matching efficiency is not high. [00...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/795
CPCA63F13/795
Inventor 杜施源
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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