Sound rendering method and device in mobile terminal game and electronic equipment
A mobile terminal and sound technology, applied in the field of human-computer interaction, can solve problems such as poor user experience, and achieve the effects of increasing user experience, reducing load, and consuming less resources
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[0089] It should be noted that the detection ray is emitted between the virtual object and the sound wave emitted by the sound source through the ray emission source to realize the detection of obstacles around the virtual object. This process is based on graphics AO (AmbientOcclusion, ambient occlusion) The algorithm realizes the scanning of obstacles, which is an exemplary implementation of scanning the obstacles between the virtual object and the sound source in the game based on graphics. This disclosure includes but is not limited to the above-mentioned AO algorithm based on graphics to obtain the game A method for occlusion information between virtual objects and sound sources in .
[0090] In step S120, a target occlusion rule is acquired according to the occlusion information, and a sound parameter value corresponding to the occlusion information is acquired from the target occlusion rule.
[0091] In an exemplary embodiment of the present disclosure, different occlusi...
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