Game data processing method and device and storage medium

A processing method and technology of game data, applied in the field of computer computing, can solve different problems

Active Publication Date: 2021-09-21
TENCENT TECH (SHENZHEN) CO LTD
View PDF9 Cites 14 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Based on this, the inventors found that in the traditional game live broadcasting scenario, because traditional 2D games and cloud games have different performance requirements for mobile terminals, it is impossible to directly rely on traditional game live broadcasting methods to realize cloud game live broadcasting

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Game data processing method and device and storage medium
  • Game data processing method and device and storage medium
  • Game data processing method and device and storage medium

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0080]The following will clearly and completely describe the technical solutions in the embodiments of the application with reference to the drawings in the embodiments of the application. Apparently, the described embodiments are only some of the embodiments of the application, not all of them. Based on the embodiments in this application, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the scope of protection of this application.

[0081] The embodiment of the present application relates to cloud technology (cloud technology), cloud computing (cloud computing) and cloud gaming (cloud gaming). Among them, cloud technology refers to a hosting technology that unifies a series of resources such as hardware, software, and network in a wide area network or a local area network to realize data calculation, storage, processing, and sharing. Cloud technology is a general term for network technology, information technolo...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

PUM

No PUM Login to view more

Abstract

The embodiment of the invention discloses a game data processing method and device and a storage medium. The method comprises the steps of receiving a cloud game live broadcast request sent by a cloud game client, and building a live broadcast service connection based on the cloud game live broadcast request; acquiring game image data and game audio data of the target cloud game based on the live broadcast service connection, wherein an image acquisition timestamp corresponding to the game image data and an audio acquisition timestamp corresponding to the game audio data are timestamps under the same reference system; when to-be-processed audio data of an anchor object sent by the cloud game client is obtained, performing audio mixing processing on the game audio data and the to-be-processed audio data to obtain mixed audio data; and obtaining a live broadcast data stream based on the mixed audio data, the audio acquisition timestamp, the game image data and the image acquisition timestamp, and issuing the live broadcast data stream to a live broadcast client associated with the cloud game client through a live broadcast server. According to the invention, the reliability of audio and video synchronization can be realized.

Description

technical field [0001] The present application relates to the field of computer computing, in particular to a game data processing method, device and storage medium. Background technique [0002] At present, in the traditional game live broadcasting scenario, the anchor user can operate and run a two-dimensional game (that is, a 2D game) on a mobile terminal, and can record the live broadcast of the currently running 2D game through the mobile terminal, and then can use the mobile terminal The audio and video streams recorded in real time by the terminal are pushed as live push streams. [0003] Obviously, in the traditional game live broadcast scenario, the real-time recorded audio and video streams are all obtained on the mobile terminal side, so that in the traditional game live broadcast scenario, it needs to rely on the performance of the mobile terminal used by the anchor user , to push the encoded live stream directly to the remote live stream. Based on this, the in...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

Application Information

Patent Timeline
no application Login to view more
Patent Type & Authority Applications(China)
IPC IPC(8): H04N21/4788H04N21/478H04N21/43H04N21/242H04N21/2187G10L21/055A63F13/86A63F13/54A63F13/52A63F13/358
CPCH04N21/4788H04N21/2187H04N21/4781H04N21/4302H04N21/242G10L21/055A63F13/358A63F13/52A63F13/54A63F13/86A63F13/35A63F13/655A63F13/215A63F13/92A63F13/355A63F13/71
Inventor 包增辉龚志鹏
Owner TENCENT TECH (SHENZHEN) CO LTD
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Try Eureka
PatSnap group products