Progressive gaming system and method of use

a technology of progressive gaming and gaming system, applied in the field of progressive gaming system and method of use, can solve the problems of unsuitable gaming device for display device, unsuitable for use with gaming device, inability to completely new games, etc., and achieve the effect of reducing susceptibility to environmental contamination, enhancing anticipation, and reducing susceptibility to tampering

Inactive Publication Date: 2007-10-18
ATLANTIC CITY COIN & SERVICE CO INC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0040] the ability to convey a random game outcome by selectively trapping prize objects in receptacle elements;
[0041] provide an enhanced degree of anticipation by the player by allowing prize objects to pass through various receptacle elements repeatedly before finally trapping a prize object in a specified receptacle element to convey the game outcome;
[0042] provide a decreased susceptibility to the effects of environmental contamination from static electricity, dust and other contaminants that may negatively affect the randomness of game results;
[0043] provide a decreased susceptibility to tampering and cheating during play of the game resulting in a fair game outcome as perceived by the game player;

Problems solved by technology

Many players are reluctant to try completely new games because they must spend time to learn the new game.
However, before the present invention, the Keno display device has been unsuitable for use with gaming devices.
One of the reasons this is so is because Keno is susceptible to environmental influences.
As the balls are jumbled in the Keno ball device, static electricity, dust, and contaminants build up on the balls.
This may cause the balls to stick to each other or to components in the display device thereby influencing the randomness of the game.
Another reason the game of Keno has been unsuitable as an indicator for a gaming device is that it requires a great deal of human involvement.
Not only does this require excessive human involvement for an automated gaming device (the greater the human involvement, the greater the cost of operating the game), the game is also susceptible to tampering and cheating.
Because of their susceptibility to environmental influences and tampering and their dependence on human operators and maintenance personnel, Keno games are not allowed in at least one major gaming jurisdiction.
Furthermore, these disadvantages have prevented Keno display devices and other devices that use jumbled balls from being modified for use with gaming devices.
Although Bingo devices are well known and provide an attractive display, they suffer from the same problems as Keno devices.
However, Rivero is not intended to show the player the ball that is released from the drum.
In addition, in the Rivero device the balls are in a cage and quite exposed to the environment and the potential for tampering.
However, all of the balls are simulations generated by software and no physical balls are actually displayed to the player.
One of the disadvantages with Rivero and Travis et al. is that no actual physical balls are used to display the outcome of a game.
This is not desirable because players prefer to see physical objects rather than electronic simulations of the physical objects.
Moreover, players tend to believe that a game device is misleading when the device purports to display a simulation of an object rather than the object itself.

Method used

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  • Progressive gaming system and method of use
  • Progressive gaming system and method of use
  • Progressive gaming system and method of use

Examples

Experimental program
Comparison scheme
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embodiment 700

[0136]FIG. 8 illustrates an embodiment 700 with prize objects 730, which may be prize balls. FIG. 8 shows a gaming apparatus 710 having a prize display 720. Prize display 720 has a moveable display element 722. Moveable display element 722 is depicted here as a wheel; however other shapes and designs may be used for moveable display element 722. In certain embodiments, moveable display element 722 may have one or more compartments, or segments, 724. In one embodiment, compartments 724 may include visual elements 754. Gaming apparatus 710 may also include player input device 760.

[0137] Moveable display element 722 may be moveable relative to prize objects 730. Compartments 724 may be designed to receive one or more prize object 730. Each compartment 724 may have one or more game related indicium 740. Game related indicium 740 may represent a multiplier, a prize amount, a good or a service, as well as a progressive prize. Game related indicium 740 may be a character, symbol, picture, ...

embodiment 800

[0142]FIG. 11 depicts an embodiment 800 of an actuating mechanism for moveable display element 722 and prize object holder 726. Moveable display element 722 is depicted as a ring 810 having an outer surface 822 and a flange 826 extending into the interior 828 of housing 809. A plurality of rollers 836 may abut flange 826 in order to secure ring 810 whole allowing ring 810 to rotate. Rollers 836 may be secured to a base 840 by rods 842 secured to base 840.

[0143] At least one roller 836 is in communication with a drive mechanism 850. Drive mechanism 850 may be any suitable drive mechanism. One possible drive mechanism 850 includes a motor 852 having a drive shaft 854. Motor 852 may be a stepper motor, servo motor, dc (direct current) motor and similar devices. A belt 856 may be attached to drive shaft 854. Belt 856 may also be connected to rod 860 which may have a drive ring 862 having a belt channel 864 formed therein for securely receiving belt 856.

[0144] A drive mechanism 870 may ...

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PUM

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Abstract

A progressive prize gaming system including (1) at least one display device having (a) a plurality of prize objects, (b) a prize object holder that holds the prize objects in an individually controlled manner, and (c) a prize object display mechanism for display of selected prize objects to a player; (2) a plurality of gaming devices; and (3) a control device configured to select at least one of the prize objects in the prize object holder and display the selected prize object in order to convey information related to a progressive prize to the player, is disclosed. The progressive prize gaming system may also include a progressive prize display as part of the display device where prize information related to the progressive prize may be displayed. A method for operating the aforementioned progressive prize gaming system is also disclosed where at least one prize object is selected and exhibited to the player to convey information related to the progressive prize.

Description

CROSS REFERENCES TO RELATED APPLICATIONS [0001] This application is a continuation-in-part application of U.S. patent application Ser. No. 10 / 897,181 filed on Jul. 22, 2004, now issued as U.S. Pat. No. 7,083,168. The present application is also a continuation-in-part application of U.S. patent application Ser. No. 10 / 937,018 filed on Sep. 9, 2004. The present application is also a continuation-in-part application of U.S. patent application Ser. No. 11 / 205,230 filed on Aug. 15, 2005. The present application also claims priority to U.S. provisional patent application No. 60 / 747,393, filed on May 16, 2006. The above referenced applications are hereby expressly incorporated by reference in their entireties.BACKGROUND OF THE INVENTION [0002] The present invention relates to a gaming device and method of use involving the selection of one or more prize objects to convey the awarding of a progressive prize. More specifically, the invention involves prize objects held in an individually con...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): A63F9/24
CPCG07F17/32G07F17/329G07F17/3267G07F17/3202
Inventor SEELIG, JERALD C.HENSHAW, LAWRENCE M.
Owner ATLANTIC CITY COIN & SERVICE CO INC
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