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Apparatus, systems and methods for implementing enhanced gaming and prizing parameters in an electronic environment

a technology of enhanced gaming and prizing parameters, applied in the direction of meter-controlled dispensing apparatus, coin-freed apparatus, instruments, etc., can solve the problem of limited access to the game, achieve enhanced electronic game play experience, prevent gambling abuse, and encourage age appropriate game play

Inactive Publication Date: 2017-03-09
MILESTONE ENTERTAINMENT LLC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

The patent text describes systems and methods that enhance the flexibility and experience of playing games. These systems can be used with any type of game play, including but not limited to predetermined games, outcome games, and games of skill. The methods involve electronic interactions between the player and the system to achieve desired game play and prize criteria. The system can simulate game play using real world or actual probabilities and provide winning outcomes based on the set prizing parameters. The player experience can be set in the first phase, and the system can correct the first phase perception of a heightened probability of wins in the second, prizing phase. The systems and methods improve the audience interest and potential participation in games of chance and provide an enhanced electronic game play experience.

Problems solved by technology

In the online environment, the system can store a Destiny Code and not allow the code to be played twice.
The compact disc permits creation of a password, thereby providing limited access to the game.

Method used

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  • Apparatus, systems and methods for implementing enhanced gaming and prizing parameters in an electronic environment
  • Apparatus, systems and methods for implementing enhanced gaming and prizing parameters in an electronic environment
  • Apparatus, systems and methods for implementing enhanced gaming and prizing parameters in an electronic environment

Examples

Experimental program
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Embodiment Construction

[0089]FIG. 1 is a diagrammatic block diagram of one implementation of the system or apparatus for use in conjunction with the methods described herein. FIG. 2 shows a decision tree of exemplary mandated and variable parameters which may be utilized within the system. These two figures may be considered together to obtain an overview of the system and methods described herein.

[0090]Mandated parameters may be input to the processing system. Typically, the mandated parameters are then stored within the processing system, such as in the mandated parameter memory. The processor receives and implements the mandated parameters by selecting among the possible variable parameters for implementation. As shown, the processor is coupled to both the mandated parameter memory and the variable parameter memory. The output of the processor is then provided to the user via the user interface. The processing system may interface to other systems as well. The system of FIG. 1 is placed in the larger c...

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PUM

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Abstract

System and methods are provided for effecting user experience in an electronic game environment through use of virtual currency or vCoins. In a multi-level game, the systems and methods include memory for storing information on game play, the information including input received from the user, information relating to levels within the multi-level game and game display information for output to the user. A processor is coupled to the memory for generating game play information, preferably including game play with virtual money. The virtual money is acquired through game play or cash purchase. The virtual money is convertible into a non-cash good comprising advancement to another level within the game.

Description

PRIORITY CLAIM[0001]This application is a continuation of U.S. application Ser. No. 13 / 584,080, filed Aug. 13, 2012, which is a continuation of U.S. application Ser. No. 10 / 559,119, filed Jun. 27, 2006, now U.S. Pat. No. 8,241,110, which claims priority of PCT / US04 / 28560, filed Sep. 1, 2004, which are hereby expressly incorporated herein by reference in their entirety as if fully set forth herein.FIELD OF THE INVENTION[0002]These inventions relate to methods, and systems and apparatus for their implementation, of unique player participation games, and for improved methods of play for games of chance and skill. More particularly, these inventions relate to new and improved games involving player participation in a broadcast medium, such as television, and in other communication media, such as over the Internet, mobile phones or other communications networks and devices.BACKGROUND OF THE INVENTION[0003]Player participation games fall broadly under the categories of games of chance and...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): G07F17/32
CPCG07F17/3244G07F17/3248G07F17/329
Inventor KATZ, RANDALL M.DAWSON, GARY
Owner MILESTONE ENTERTAINMENT LLC
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