2D linear graphics coding anti-fake method
A technology of linear graphics and linear graphics, which is applied in the anti-counterfeiting field of two-dimensional linear graphic coding, can solve the problems of anti-counterfeiting failure, inability to read out information, and increase the difficulty for consumers to read numbers, etc., and achieve good anti-counterfeiting performance and wide application range Effect
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment 1
[0037] Definition: the letter a represents the rectangular reference frame, b represents the square reference frame; the letter d represents the angle, and the Arabic numerals represent the angle value between the straight line and the reference line. Each code is composed of the letter d plus a number.
[0038] For the generation of two-dimensional linear graph codes, see Figure 1 and Figure 2:
[0039] Step 1: First, determine the number of codes (each code corresponds to a straight line), usually the range can be from 8 to 20 bits, and this example uses 3-digit codes to illustrate. According to the above definition, the computer randomly generates a set of codes, such as: ad60d50d120, and its three codes are d60, d50, and d120 respectively.
[0040] Step 2: Generate a reference frame according to the code. The first letter of the code ad60d50d120 is a, so the generated reference frame is a square, as shown in Figure 1. The frame is composed of five straight lines, of which...
Embodiment 2
[0058] The code given by the computer is: 1060050120, a total of three codes, each code is composed of three numbers, the first number 1 of the code represents the square reference frame; the first code 060 represents the distance between the first coded straight line and the reference side The included angle is 60°; the second code 050 represents that the angle between the second coding line and the reference side is 50°; the third code 120 represents that the angle between the third coding line and the reference side is 120°. The process of forming, printing and identifying and verifying its pattern code is the same as that of Embodiment 1.
Embodiment 3
[0060] The code given by the computer is: 1060105021201, a total of three codes, each code is composed of four numbers, the first number 1 of the code represents the square reference frame; the first code is 0601, and the first three digits "060" represent The angle between the first coded straight line and the reference side is 60°, and the last number "1" means that the ratio of the width of the coded straight line to the straight line width of the reference border is 1; the second code is 0502, and the first three digits represent the second The angle between the coding straight line and the reference side is 50°, and the last number represents that the ratio of the coding straight line width to the reference border line width is 2; the third code is 1201, and the first three digits represent the third coding straight line and the reference frame The included angle of the side is 120°, and the last number represents that the ratio of the width of the coding line to the line ...
PUM
Abstract
Description
Claims
Application Information
- R&D Engineer
- R&D Manager
- IP Professional
- Industry Leading Data Capabilities
- Powerful AI technology
- Patent DNA Extraction
Browse by: Latest US Patents, China's latest patents, Technical Efficacy Thesaurus, Application Domain, Technology Topic, Popular Technical Reports.
© 2024 PatSnap. All rights reserved.Legal|Privacy policy|Modern Slavery Act Transparency Statement|Sitemap|About US| Contact US: help@patsnap.com