Human body animation process directly driven by movement capturing data based on semantic model
A semantic model and motion capture technology, applied in animation production, image data processing, 3D image processing, etc., can solve problems such as difficulty in human animation and difficult unified representation
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[0039] A human body animation method directly driven by motion capture data based on a semantic model, comprising the steps of loading a realistic human body animation system developed based on a C++ programming language and an OpenGL graphics library into a computer and constructing and initializing a human body motion semantic model, And the generation of realistic human animation, the specific implementation of each step is as follows:
[0040] 1. Implement the method test of the present invention and carry out on the basis of one group using DVMC-8820 optical motion capture equipment or obtaining human body motion data, this group of data collects 30 groups of actions altogether, and the collector wears 32 characteristic mark points (Marker ), the sampling frequency is 60 frames per second, and each set of data contains 300 frames and takes about 5 seconds. This set of data is stored in the form of text files, and each line records the three-dimensional coordinates of the fe...
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